| 9478066 |
Consistent vertex snapping for variable resolution rendering |
Eric B. Lum, Kyle Perry Roden, Walter R. Steiner, Ziyad S. Hakura |
2016-10-25 |
| 9418616 |
Technique for storing shared vertices |
Jerome F. Duluk, Jr., Ziyad S. Hakura |
2016-08-16 |
| 9390543 |
Graphics processing subsystem and method for computing a three-dimensional clipmap |
Alexey Panteleev, Yury Uralsky, Evgeny Makarov, Sergey Bolotov, Eric B. Lum |
2016-07-12 |
| 9367946 |
Computing system and method for representing volumetric data for a scene |
Alexey Panteleev, Yury Uralsky, Evgeny Makarov, Sergey Bolotov, Eric B. Lum +2 more |
2016-06-14 |
| 9355430 |
Techniques for interleaving surfaces |
Eric B. Lum, Cass W. Everitt, Yury Uralsky, Cyril Crassin, Jerome F. Duluk, Jr. |
2016-05-31 |
| 9293109 |
Technique for storing shared vertices |
Jerome F. Duluk, Jr., Ziyad S. Hakura |
2016-03-22 |
| 9286659 |
Multi-sample surface processing using sample subsets |
Alexander L. Minkin, Yury Uralsky, Eric B. Lum, Dale L. Kirkland, Steven James Heinrich +5 more |
2016-03-15 |
| 9269179 |
System, method, and computer program product for generating primitive specific attributes |
Ziyad S. Hakura, Yury Uralsky, Tyson J. Bergland, Dale L. Kirkland, Cyril Crassin |
2016-02-23 |
| 9262797 |
Multi-sample surface processing using one sample |
Alexander L. Minkin, Yury Uralsky, Eric B. Lum, Dale L. Kirkland, Steven James Heinrich +5 more |
2016-02-16 |