ZH

Ziyad S. Hakura

NV NVIDIA: 13 patents #5 of 878Top 1%
Overall (2016): #3,394 of 481,213Top 1%
13
Patents 2016

Issued Patents 2016

Showing 1–13 of 13 patents

Patent #TitleCo-InventorsDate
9501847 Parallel line stipple computation Timothy John Purcell 2016-11-22
9483270 Distributed tiled caching Cynthia Ann Edgeworth Allison, Dale L. Kirkland, Walter R. Steiner 2016-11-01
9478066 Consistent vertex snapping for variable resolution rendering Eric B. Lum, Henry Packard Moreton, Kyle Perry Roden, Walter R. Steiner 2016-10-25
9448804 Techniques for managing graphics processing resources in a tile-based architecture Cynthia Ann Edgeworth Allison, Dale L. Kirkland 2016-09-20
9436969 Time slice processing of tessellation and geometry shaders Emmett M. Kilgariff, Dale L. Kirkland, Johnny S. Rhoades, Cynthia Ann Edgeworth Allison, Karim M. Abdalla 2016-09-06
9418616 Technique for storing shared vertices Jerome F. Duluk, Jr., Henry Packard Moreton 2016-08-16
9411596 Tiled cache invalidation Emmett M. Kilgariff 2016-08-09
9406101 Technique for improving the performance of a tessellation pipeline Zhenghong Wang 2016-08-02
9342311 Techniques for adaptively generating bounding boxes Pierre Souillot, Cynthia Ann Edgeworth Allison, Dale L. Kirkland, Rouslan Dimitrov 2016-05-17
9336002 Data structures for efficient tiled rendering Pierre Souillot, Cynthia Ann Edgeworth Allison, Dale L. Kirkland 2016-05-10
9311097 Managing per-tile event count reports in a tile-based architecture Jerome F. Duluk, Jr. 2016-04-12
9293109 Technique for storing shared vertices Jerome F. Duluk, Jr., Henry Packard Moreton 2016-03-22
9269179 System, method, and computer program product for generating primitive specific attributes Yury Uralsky, Tyson J. Bergland, Dale L. Kirkland, Cyril Crassin, Henry Packard Moreton 2016-02-23