RB

Rui M. Bastos

NV NVIDIA: 10 patents #6 of 878Top 1%
Overall (2016): #6,324 of 481,213Top 2%
10
Patents 2016

Issued Patents 2016

Patent #TitleCo-InventorsDate
9530189 Alternate reduction ratios and threshold mechanisms for framebuffer compression Jonathan Dunaisky, David Kirk McAllister, Steven E. Molnar, Narayan Kulshrestha, Joseph Detmer +1 more 2016-12-27
9495721 Efficient super-sampling with per-pixel shader threads Jerome F. Duluk, Jr., Rouslan Dimitrov, Eric B. Lum 2016-11-15
9454843 Modulated and blended anti-aliasing Christian Rouet, Eric B. Lum 2016-09-27
9437040 System, method, and computer program product for implementing anti-aliasing operations using a programmable sample pattern table Eric B. Lum, Jeffrey A. Bolz, Timothy Paul Lottes, Barry Nolan Rodgers, Gerald F. Luiz 2016-09-06
9396515 Rendering using multiple render target sample masks Eric B. Lum, Jerome F. Duluk, Jr., Yury Uralsky, Rouslan Dimitrov 2016-07-19
9286659 Multi-sample surface processing using sample subsets Alexander L. Minkin, Henry Packard Moreton, Yury Uralsky, Eric B. Lum, Dale L. Kirkland +5 more 2016-03-15
9286647 Pixel shader bypass for low power graphics rendering Eric B. Lum, Justin Cobb, Christian Rouet 2016-03-15
9262797 Multi-sample surface processing using one sample Alexander L. Minkin, Henry Packard Moreton, Yury Uralsky, Eric B. Lum, Dale L. Kirkland +5 more 2016-02-16
9230362 System, method, and computer program product for using compression with programmable sample locations Eric B. Lum, Jeffrey A. Bolz, Andrei Khodakovsky, Christian Amsinck, Bengt-Olaf Schneider 2016-01-05
9230363 System, method, and computer program product for using compression with programmable sample locations Eric B. Lum, Jeffrey A. Bolz, Andrei Khodakovsky, Christian Amsinck, Bengt-Olaf Schneider 2016-01-05