| 6952214 |
Method for context switching a graphics accelerator comprising multiple rendering pipelines |
Nathaniel David Naegle, William E. Sweeney |
2005-10-04 |
| 6914610 |
Graphics primitive size estimation and subdivision for use with a texture accumulation buffer |
Michael G. Lavelle, Rangit S. Oberoi, David Kehlet, Michael A. Wasserman, Brian D. Emberling +1 more |
2005-07-05 |
| 6359630 |
Graphics system using clip bits to decide acceptance, rejection, clipping |
Michael F. Deering, Mike Lavelle, Ewa M. Kubalska, Huang-Ming Pan, Scott R. Nelson |
2002-03-19 |
| 6037947 |
Graphics accelerator with shift count generation for handling potential fixed-point numeric overflows |
Scott R. Nelson, Don Peterson |
2000-03-14 |
| 6016149 |
Lighting unit for a three-dimensional graphics accelerator with improved processing of multiple light sources |
— |
2000-01-18 |
| 5982375 |
Floating point processor for a three-dimensional graphics accelerator which includes single-pass stereo capability |
Scott R. Nelson, Kevin Rushforth |
1999-11-09 |
| 5914724 |
Lighting unit for a three-dimensional graphics accelerator with improved handling of incoming color values |
Michael F. Deering, Scott R. Nelson, Kevin Rushforth |
1999-06-22 |
| 5745125 |
Floating point processor for a three-dimensional graphics accelerator which includes floating point, lighting and set-up cores for improved performance |
Michael F. Deering, Adeleke Ajirotutu |
1998-04-28 |