Issued Patents All Time
Showing 1–10 of 10 patents
| Patent # | Title | Co-Inventors | Date |
|---|---|---|---|
| 7859542 | Method for synchronizing graphics processing units | Ian M. Williams, Dat T. Nguyen, Ralf Biermann, Kenneth Leon Adams, Jr., Andrew B. Ritger +2 more | 2010-12-28 |
| 7483031 | Method for synchronizing graphics processing units | Ian M. Williams, Dat T. Nguyen, Ralf Biermann, Kenneth Leon Adams, Jr., Andrew B. Ritger +2 more | 2009-01-27 |
| 7120816 | Method for testing synchronization and connection status of a graphics processing unit module | Ian M. Williams, Dat T. Nguyen, Satish D. Salian | 2006-10-10 |
| 7065630 | Dynamically creating or removing a physical-to-virtual address mapping in a memory of a peripheral device | Herbert O. Ledebohm, Mark A. Einkauf, Franck R. Diard | 2006-06-20 |
| 6593929 | High performance low cost video game system with coprocessor providing high speed efficient 3D graphics and digital audio signal processing | Timothy J. Van Hook, Howard Cheng, Anthony P. DeLaurier, Carroll P. Gossett, Robert Moore +7 more | 2003-07-15 |
| 6556197 | High performance low cost video game system with coprocessor providing high speed efficient 3D graphics and digital audio signal processing | Timothy J. Van Hook, Howard Cheng, Anthony P. DeLaurier, Carroll P. Gossett, Robert Moore +7 more | 2003-04-29 |
| 6342892 | Video game system and coprocessor for video game system | Timothy J. Van Hook, Howard Cheng, Anthony P. DeLaurier, Carroll P. Gossett, Robert Moore +7 more | 2002-01-29 |
| 6331856 | Video game system with coprocessor providing high speed efficient 3D graphics and digital audio signal processing | Timothy J. Van Hook, Howard Cheng, Anthony P. DeLaurier, Carroll P. Gossett, Robert Moore +7 more | 2001-12-18 |
| 6239810 | High performance low cost video game system with coprocessor providing high speed efficient 3D graphics and digital audio signal processing | Timothy J. Van Hook, Howard Cheng, Anthony P. DeLaurier, Carroll P. Gossett, Robert Moore +7 more | 2001-05-29 |
| 6166748 | Interface for a high performance low cost video game system with coprocessor providing high speed efficient 3D graphics and digital audio signal processing | Timothy J. Van Hook, Howard Cheng, Anthony P. DeLaurier, Carroll P. Gossett, Robert Moore +7 more | 2000-12-26 |