JD

Jeffrey C. Doughty

Nintendo Co.: 6 patents #313 of 1,476Top 25%
SG Silicon Graphics: 6 patents #47 of 758Top 7%
NV NVIDIA: 4 patents #1,685 of 7,811Top 25%
📍 Palo Alto, CA: #2,285 of 9,675 inventorsTop 25%
🗺 California: #60,666 of 386,348 inventorsTop 20%
Overall (All Time): #520,494 of 4,157,543Top 15%
10
Patents All Time

Issued Patents All Time

Showing 1–10 of 10 patents

Patent #TitleCo-InventorsDate
7859542 Method for synchronizing graphics processing units Ian M. Williams, Dat T. Nguyen, Ralf Biermann, Kenneth Leon Adams, Jr., Andrew B. Ritger +2 more 2010-12-28
7483031 Method for synchronizing graphics processing units Ian M. Williams, Dat T. Nguyen, Ralf Biermann, Kenneth Leon Adams, Jr., Andrew B. Ritger +2 more 2009-01-27
7120816 Method for testing synchronization and connection status of a graphics processing unit module Ian M. Williams, Dat T. Nguyen, Satish D. Salian 2006-10-10
7065630 Dynamically creating or removing a physical-to-virtual address mapping in a memory of a peripheral device Herbert O. Ledebohm, Mark A. Einkauf, Franck R. Diard 2006-06-20
6593929 High performance low cost video game system with coprocessor providing high speed efficient 3D graphics and digital audio signal processing Timothy J. Van Hook, Howard Cheng, Anthony P. DeLaurier, Carroll P. Gossett, Robert Moore +7 more 2003-07-15
6556197 High performance low cost video game system with coprocessor providing high speed efficient 3D graphics and digital audio signal processing Timothy J. Van Hook, Howard Cheng, Anthony P. DeLaurier, Carroll P. Gossett, Robert Moore +7 more 2003-04-29
6342892 Video game system and coprocessor for video game system Timothy J. Van Hook, Howard Cheng, Anthony P. DeLaurier, Carroll P. Gossett, Robert Moore +7 more 2002-01-29
6331856 Video game system with coprocessor providing high speed efficient 3D graphics and digital audio signal processing Timothy J. Van Hook, Howard Cheng, Anthony P. DeLaurier, Carroll P. Gossett, Robert Moore +7 more 2001-12-18
6239810 High performance low cost video game system with coprocessor providing high speed efficient 3D graphics and digital audio signal processing Timothy J. Van Hook, Howard Cheng, Anthony P. DeLaurier, Carroll P. Gossett, Robert Moore +7 more 2001-05-29
6166748 Interface for a high performance low cost video game system with coprocessor providing high speed efficient 3D graphics and digital audio signal processing Timothy J. Van Hook, Howard Cheng, Anthony P. DeLaurier, Carroll P. Gossett, Robert Moore +7 more 2000-12-26