Issued Patents All Time
Showing 76–93 of 93 patents
| Patent # | Title | Co-Inventors | Date |
|---|---|---|---|
| 9517416 | System and method for dynamically determining crafting parameters based on user usage rate of a virtual space | Matthew Curtis, James Koh, Michael C. Caldarone | 2016-12-13 |
| 9504921 | System and method for predicting payer dormancy through the use of a test bed environment | Matthew Curtis, James Koh, Michael C. Caldarone | 2016-11-29 |
| 9480922 | System and method for facilitating use of temporary defensive structures in a tower defense game | John Kim, James Koh | 2016-11-01 |
| 9460443 | System and method for providing a customized user experience based on a spend frequency of a user | Matthew Curtis, James Koh, Christopher Pitz | 2016-10-04 |
| 9452364 | System and method for allowing affiliations to utilize in-game items to assist other players | Matthew Curtis, James Koh, Michael C. Caldarone | 2016-09-27 |
| 9381425 | System and method for determining offer placement in a virtual space store interface | Matthew Curtis, James Koh, Michael C. Caldarone | 2016-07-05 |
| 9375636 | Adjusting individualized content made available to users of an online game based on user gameplay information | Kent Wakeford, Clifford J. Harrington, Matthew Curtis, James Koh, Michael C. Caldarone | 2016-06-28 |
| 9352217 | System and method for implementing dynamic content availability for individual players | Matthew Curtis, James Koh, Michael C. Caldarone | 2016-05-31 |
| 9332043 | System and method for facilitating user interaction with a virtual space through a graphical chat interface | Michael C. Caldarone, Matthew Curtis, James Koh | 2016-05-03 |
| 9144742 | System and method for predicting payer dormancy through the use of a test bed environment | Matthew Curtis, James Koh, Michael C. Caldarone | 2015-09-29 |
| 9098387 | System and method for providing a customized user experience based on a spend frequency of a user | Matthew Curtis, James Koh, Christopher Pitz | 2015-08-04 |
| 9007189 | Providing leaderboard based upon in-game events | Matthew Curtis, James Koh, Michael C. Caldarone | 2015-04-14 |
| 9005032 | System and method for allowing affiliations to utilize in-game items to assist other players | Matthew Curtis, James Koh, Michael C. Caldarone | 2015-04-14 |
| 8984080 | Facilitating user configured assistance requests through a chat in a virtual space | Matthew Curtis, James Koh, Michael C. Caldarone | 2015-03-17 |
| 8968067 | Providing personalized leaderboards to users of a game | Matthew Curtis, James Koh, Michael C. Caldarone | 2015-03-03 |
| 8920243 | System and method for providing in-game timed offers | Matthew Curtis, Christopher Pitz, Michael C. Caldarone | 2014-12-30 |
| 8851978 | System and method for the provision of time-based awards in an online game | James Koh | 2014-10-07 |
| 8831758 | Interface-based game-space contest generation | Yuexin Chu, Alex Genco, Jason Lee, Clive A. Henrick, Matthew Curtis +1 more | 2014-09-09 |