Issued Patents All Time
Showing 25 most recent of 98 patents
| Patent # | Title | Co-Inventors | Date |
|---|---|---|---|
| 12318698 | Systems and methods for adjusting online game content and access for multiple platforms | Tomi Huttula | 2025-06-03 |
| 12283159 | System and method for dynamically adjusting prizes or awards based on a platform | Clifford J. Harrington | 2025-04-22 |
| 12168171 | Unlocking game content for users based on affiliation size | Clifford J. Harrington | 2024-12-17 |
| 12048875 | System and method for providing recommendations for in-game events | Clifford J. Harrington | 2024-07-30 |
| 11998848 | Unlocking game content based on amounts of collaborative gameplay | Clifford J. Harrington | 2024-06-04 |
| 11980819 | Adjusting individualized content made available to users of an online game based on user gameplay information | Clifford J. Harrington, Matthew Curtis, James Koh, Kellen Christopher Smalley, Michael C. Caldarone | 2024-05-14 |
| 11904240 | Providing content based on presentation control device | Clifford J. Harrington | 2024-02-20 |
| 11847887 | System and method for dynamically adjusting prizes or awards based on a platform | Clifford J. Harrington | 2023-12-19 |
| 11826645 | System and method for facilitating collaboration between multiple players to achieve a goal in a game | Clifford J. Harrington | 2023-11-28 |
| 11701583 | System and method for providing recommendations for in-game events | Clifford J. Harrington | 2023-07-18 |
| 11583763 | Unlocking game content for users based on affiliation size | Clifford J. Harrington | 2023-02-21 |
| 11579745 | System and method for facilitating user defined virtual space | Clifford J. Harrington | 2023-02-14 |
| 11571624 | Adjusting individualized content made available to users of an online game based on user gameplay information | Clifford J. Harrington, Matthew Curtis, James Koh, Kellen Christopher Smalley, Michael C. Caldarone | 2023-02-07 |
| 11383169 | Systems and methods for adjusting online game content and access for multiple platforms | Tomi Huttula | 2022-07-12 |
| 11364438 | System and method for facilitating collaboration between multiple players to achieve a goal in a game | Clifford J. Harrington | 2022-06-21 |
| 11318387 | Unlocking game content based on amounts of collaborative gameplay | Clifford J. Harrington | 2022-05-03 |
| 11308759 | System and method for dynamically adjusting prizes or awards based on a platform | Clifford J. Harrington | 2022-04-19 |
| 11154774 | System and method for providing recommendations for in-game events | Clifford J. Harrington | 2021-10-26 |
| 11086477 | Facilitating automatic execution of user interactions in a virtual space | Clifford J. Harrington | 2021-08-10 |
| 11068950 | System and method for facilitating a game through a primary client device and in-game content purchases through a mobile device | Clifford J. Harrington | 2021-07-20 |
| 11052318 | System and method for predicting in-game activity at account creation | Clifford J. Harrington | 2021-07-06 |
| 10933329 | Adjusting individualized content made available to users of an online game based on user gameplay information | Clifford J. Harrington, Matthew Curtis, James Koh, Kellen Christopher Smalley, Michael C. Caldarone | 2021-03-02 |
| 10933307 | Unlocking game content for users based on affiliation size | Clifford J. Harrington | 2021-03-02 |
| 10843086 | System and method for cross-platform party formation | Clifford J. Harrington | 2020-11-24 |
| 10788949 | Facilitating automatic execution of user interactions in a virtual space | Clifford J. Harrington | 2020-09-29 |