Issued Patents All Time
Showing 26–39 of 39 patents
| Patent # | Title | Co-Inventors | Date |
|---|---|---|---|
| 10748323 | GPU based shader constant folding | Srividya Karumuri, Thomas Raoux, Devan Burke, Wojtek Rajski, Jeremy Brennan | 2020-08-18 |
| 10733690 | GPU mixed primitive topology type processing | Abhishek Venkatesh, Travis T. Schluessler, Devan Burke, Tomer Bar-On, Michael Apodaca | 2020-08-04 |
| 10649956 | Engine to enable high speed context switching via on-die storage | Altug Koker, Prasoonkumar Surti, David Puffer, Subramaniam Maiyuran, Guei-Yuan Lueh +7 more | 2020-05-12 |
| 10573055 | Apparatus and method for a programmable depth stencil graphics pipeline stage | DARREL PALKE, Travis T. Schluessler, Prasoonkumar Surti | 2020-02-25 |
| 10540260 | Dynamic instruction latency management in SIMD machines | Travis T. Schluessler, Abhishek Venkatesh, Elmoustapha Ould-Ahmed-Vall, Tomer Bar On, Devan Burke | 2020-01-21 |
| 10522113 | Light field displays having synergistic data formatting, re-projection, foveation, tile binning and image warping technology | Travis T. Schluessler, Abhishek Venkatesh, Tomer Bar-On, Devan Burke | 2019-12-31 |
| 10489915 | Decouple multi-layer render fequency | Hugues Labbe, Tomer Bar-On, Gabor Liktor, Andrew T. Lauritzen | 2019-11-26 |
| 10452552 | Memory-based dependency tracking and cache pre-fetch hardware for multi-resolution shading | Andrew T. Lauritzen, Gabor Liktor, Tomer Bar-On, Hugues Labbe, Joydeep Ray +7 more | 2019-10-22 |
| 10373365 | Topology shader technology | Hugues Labbe, Tomer Bar-On, Gabor Liktor, Andrew T. Lauritzen | 2019-08-06 |
| 10360717 | Method and apparatus for subdividing shader workloads in a graphics processor for efficient machine configuration | Travis T. Schluessler, Thomas Raoux, Peng Guo | 2019-07-23 |
| 10319064 | Graphics anti-aliasing resolve with stencil mask | Hugues Labbe, Tomer Bar-On, Kai Xiao, Ankur N. Shah | 2019-06-11 |
| 10282804 | Facilitating configuration of computing engines based on runtime workload measurements at computing devices | Travis T. Schluessler | 2019-05-07 |
| 10186076 | Per-sample MSAA rendering using comprehension data | Travis T. Schluessler | 2019-01-22 |
| 9489771 | Techniques for spatially sorting graphics information | Travis T. Schluessler | 2016-11-08 |