GL

Gabor Liktor

IN Intel: 60 patents #486 of 30,777Top 2%
📍 San Francisco, CA: #329 of 26,999 inventorsTop 2%
🗺 California: #5,623 of 386,348 inventorsTop 2%
Overall (All Time): #37,380 of 4,157,543Top 1%
61
Patents All Time

Issued Patents All Time

Showing 26–50 of 61 patents

Patent #TitleCo-InventorsDate
11257274 Order independent asynchronous compute and streaming for graphics Devan Burke, Adam T. Lake, Jeffery S. Boles, John H. Feit, Karthik Vaidyanathan +11 more 2022-02-22
11257180 Thread serialization, distributed parallel programming, and runtime extensions of parallel computing platform Travis T. Schluessler, Abhishek R. Appu, Ankur N. Shah, Joydeep Ray, Altug Koker +5 more 2022-02-22
11210841 Apparatus and method for implementing bounding volume hierarchy (BVH) operations on tesselation hardware Carsten Benthin 2021-12-28
11210265 Engine to enable high speed context switching via on-die storage Altug Koker, Prasoonkumar Surti, David Puffer, Subramaniam Maiyuran, Guei-Yuan Lueh +7 more 2021-12-28
11182948 Topology shader technology Hugues Labbe, Tomer Bar-On, Andrew T. Lauritzen, John G. Gierach 2021-11-23
11182296 Memory-based dependency tracking and cache pre-fetch hardware for multi-resolution shading Andrew T. Lauritzen, Tomer Bar-On, Hugues Labbe, John G. Gierach, Joydeep Ray +7 more 2021-11-23
11158111 Early termination in bottom-up acceleration data structure refit Kai Xiao, Michael Apodaca, Carson Brownlee, Thomas Raoux, Joshua Barczak 2021-10-26
11145106 Cloud based distributed single game calculation of shared computational work for multiple cloud gaming client devices Jonathan Kennedy, Jeffery S. Boles, Slawomir Grajewski, Balaji Vembu, Travis T. Schluessler +5 more 2021-10-12
11004252 Real time ray tracing (RTRT)-based adaptive multi-frequency shading (AMFS) Carson Brownlee, Joshua Barczak, Kai Xiao, Michael Apodaca, Thomas Raoux 2021-05-11
10977853 Apparatus and method for hierarchical beam tracing and packet compression in a ray tracing system Ingo Wald, Carsten Benthin, Carson Brownlee, Johannes Guenther, Jefferson Amstutz 2021-04-13
10957096 Topology shader technology Hugues Labbe, Tomer Bar-On, Andrew T. Lauritzen, John G. Gierach 2021-03-23
10957050 Decoupled multi-layer render frequency Hugues Labbe, Tomer Bar-On, John G. Gierach, Andrew T. Lauritzen 2021-03-23
10957095 Programmable ray tracing with hardware acceleration on a graphics processor Karthik Vaidyanathan, Won Jong Lee, John G. Gierach, Pawel Majewski, Prasoonkumar Surti +3 more 2021-03-23
10930051 Apparatus and method for general ray tracing queries Scott Janus, Prasoonkumar Surti, Karthik Vaidyanathan, Carsten Benthin, Philip R. Laws 2021-02-23
10909741 Speculative execution of hit and intersection shaders on programmable ray tracing architectures Karthik Vaidyanathan, Jefferson Amstutz, Atsuo Kuwahara, Michael Doyle, Travis T. Schluessler 2021-02-02
10861216 Ray tracing apparatus and method for memory access and register operations Carsten Benthin, Ingo Wald, Johannes Guenther, Elmoustapha Ould-Ahmed-Vall 2020-12-08
10832371 Unified architecture for BVH construction based on hardware pre-sorting and a parallel, reconfigurable clustering array Michael Doyle, Travis T. Schluessler, Atsuo Kuwahara, Jefferson Amstutz 2020-11-10
10762686 Apparatus and method for a hierarchical beam tracer Scott Janus, Prasoonkumar Surti, Karthik Vaidyanathan, Alexey Supikov, Carsten Benthin +2 more 2020-09-01
10740953 Early termination in bottom-up acceleration data structure refit Kai Xiao, Michael Apodaca, Carson Brownlee, Thomas Raoux, Joshua Barczak 2020-08-11
10719902 Thread serialization, distributed parallel programming, and runtime extensions of parallel computing platform Travis T. Schluessler, Abhishek R. Appu, Ankur N. Shah, Joydeep Ray, Altug Koker +5 more 2020-07-21
10699475 Multi-pass apparatus and method for early termination of graphics shading Joshua Barczak, Kai Xiao, Michael Apodaca, Thomas Raoux, Carson Brownlee 2020-06-30
10672175 Order independent asynchronous compute and streaming for graphics Devan Burke, Adam T. Lake, Jeffery S. Boles, John H. Feit, Karthik Vaidyanathan +11 more 2020-06-02
10649956 Engine to enable high speed context switching via on-die storage Altug Koker, Prasoonkumar Surti, David Puffer, Subramaniam Maiyuran, Guei-Yuan Lueh +7 more 2020-05-12
10643374 Positional only shading pipeline (POSH) geometry data processing with coarse Z buffer Prasoonkumar Surti, Karthik Vaidyanathan, Atsuo Kuwahara, Hugues Labbe, Sameer Kp +15 more 2020-05-05
10614611 Apparatus and method for implementing bounding volume hierarchy (BVH) operations on tesselation hardware Carsten Benthin 2020-04-07