| 12293625 |
Using non-optical short-range 3D-tracking gesture and motion controllers at an electronic gaming machine |
Michael Russ, Stephan Adamek, Elisabeth Kiss, Gerhard Pichler, Bruno Rittner |
2025-05-06 |
| 12293629 |
Self-evolving AI-based playstyle models |
David Froy, Karen Van Niekerk, Michael Russ, David Small |
2025-05-06 |
| 12125336 |
Electronic gaming machine providing unlockable hardware functionality |
Michael Russ, Sven Aurich, Lukas Angermayer |
2024-10-22 |
| 12067844 |
Electronic gaming machines with dynamic auto play mode methods enabled by AI-based playstyle models |
David Froy, Karen Van Niekerk, Adam Narducci, Michael Russ |
2024-08-20 |
| 11875637 |
Self-evolving AI-based playstyle models |
David Froy, Karen Van Niekerk, Michael Russ, David Small |
2024-01-16 |
| 11676453 |
Electronic gaming machines with dynamic auto play mode methods enabled by AI-based playstyle models |
David Froy, Karen Van Niekerk, Adam Narducci, Michael Russ |
2023-06-13 |
| 11430285 |
Electronic gaming machine providing unlockable hardware functionality |
Michael Russ, Sven Aurich, Lukas Angermayer |
2022-08-30 |
| 6933829 |
Electrical component having a protective layer |
Harald Schöpf, Chong Wang |
2005-08-23 |
| 6201401 |
Method for measuring the electrical potential in a semiconductor element |
Louis C. Hellemans, Peter De Wolf, Wilfried Vandervorst |
2001-03-13 |
| 6091248 |
Method for measuring the electrical potential in a semiconductor element |
Louis C. Hellemans, Peter De Wolf, Wilfried Vandervorst |
2000-07-18 |
| 5723981 |
Method for measuring the electrical potential in a semiconductor element |
Louis C. Hellemans, Peter De Wolf, Wilfried Vandervorst |
1998-03-03 |