JB

John Burgess

NV NVIDIA: 9 patents #18 of 1,492Top 2%
Overall (2023): #10,143 of 537,848Top 2%
9
Patents 2023

Issued Patents 2023

Patent #TitleCo-InventorsDate
11854141 Early release of resources in ray tracing hardware Gregory MUTHLER, Ronald Charles Babich, Jr., William Parsons Newhall, Jr. 2023-12-26
11816783 Enhanced techniques for traversing ray tracing acceleration structures Gregory MUTHLER 2023-11-14
11804000 Query-specific behavioral modification of tree traversal Samuli Matias Laine, Timo Oskari Aila, Tero Tapani Karras, Gregory MUTHLER, William Parsons Newhall, Jr. +3 more 2023-10-31
11804002 Techniques for traversing data employed in ray tracing Gregory MUTHLER 2023-10-31
11790595 Method for handling of out-of-order opaque and alpha ray/primitive intersections Samuli Matias Laine, Tero Tapani Karras, Greg Muthler, William Parsons Newhall, Jr., Ronald Charles Babich, Jr. +1 more 2023-10-17
11704863 Watertight ray triangle intersection Samuli Matias Laine, Tero Tapani Karras, Timo Oskari Aila, Robert Ohannessian, William Parsons Newhall, Jr. +3 more 2023-07-18
11675704 Method for efficient grouping of cache requests for datapath scheduling Greg Muthler, Timo Oskari Aila, Tero Tapani Karras, Samuli Matias Laine, William Parsons Newhall, Jr. +2 more 2023-06-13
11663770 Hardware-based techniques applicable for ray tracing for efficiently representing and processing an arbitrary bounding volume Gregory MUTHLER 2023-05-30
11645810 Method for continued bounding volume hierarchy traversal on intersection without shader intervention Greg Muthler, Tero Tapani Karras, Samuli Matias Laine, William Parsons Newhall, Jr., Ronald Charles Babich, Jr. +1 more 2023-05-09