Issued Patents 2023
Showing 1–19 of 19 patents
| Patent # | Title | Co-Inventors | Date |
|---|---|---|---|
| 11816384 | Regional adjustment of render rate | Eric J. Asperheim, Subramaniam Maiyuran, Kiran C. Veernapu, Sanjeev Jahagirdar, Balaji Vembu +11 more | 2023-11-14 |
| 11797837 | Dynamic distributed training of machine learning models | Altug Koker, Abhishek R. Appu, Kamal Sinha, Joydeep Ray, Balaji Vembu +18 more | 2023-10-24 |
| 11769288 | Speculative execution of hit and intersection shaders on programmable ray tracing architectures | Gabor Liktor, Karthik Vaidyanathan, Jefferson Amstutz, Atsuo Kuwahara, Michael Doyle | 2023-09-26 |
| 11763515 | Leveraging control surface fast clears to optimize 3D operations | Devan Burke, Abhishek Venkatesh | 2023-09-19 |
| 11762696 | Hybrid low power homogenous grapics processing units | Abhishek R. Appu, Altug Koker, Balaji Vembu, Joydeep Ray, Kamal Sinha +16 more | 2023-09-19 |
| 11733758 | Processor power management | Altug Koker, Abhishek R. Appu, Kiran C. Veernapu, Joydeep Ray, Balaji Vembu +8 more | 2023-08-22 |
| 11727528 | Unified architecture for BVH construction based on hardware pre-sorting and a parallel, reconfigurable clustering array | Michael Doyle, Gabor Liktor, Atsuo Kuwahara, Jefferson Amstutz | 2023-08-15 |
| 11710269 | Position-based rendering apparatus and method for multi-die/GPU graphics processing | Zack Waters, Michael Apodaca, Daniel Johnston, Jason M. Surprise, Prasoonkumar Surti +5 more | 2023-07-25 |
| 11710267 | Cloud based distributed single game calculation of shared computational work for multiple cloud gaming client devices | Jonathan Kennedy, Gabor Liktor, Jeffery S. Boles, Slawomir Grajewski, Balaji Vembu +5 more | 2023-07-25 |
| 11688366 | Light field displays having synergistic data formatting, re-projection, foveation, tile binning and image warping technology | Abhishek Venkatesh, John G. Gierach, Tomer Bar-On, Devan Burke | 2023-06-27 |
| 11681349 | Interconnect fabric link width reduction to reduce instantaneous power consumption | Mohammed Tameem, Altug Koker, Kiran C. Veernapu, Abhishek R. Appu, Ankur N. Shah +2 more | 2023-06-20 |
| 11676240 | Multi-resolution smoothing | Joydeep Ray, John H. Feit, Nikos Kaburlasos, Jacek Kwiatkowski | 2023-06-13 |
| 11605197 | Multi-sample stereo renderer | Nikos Kaburlasos, Joydeep Ray, John H. Feit, Jacek Kwiatkowski, Philip R. Laws | 2023-03-14 |
| 11593910 | Compute optimization mechanism for deep neural networks | Prasoonkumar Surti, Narayan Srinivasa, Feng Chen, Joydeep Ray, Ben J. Ashbaugh +22 more | 2023-02-28 |
| 11587273 | Low power foveated rendering to save power on GPU and/or display | Prasoonkumar Surti, Wenyin Fu, Nikos Kaburlasos, Jacek Kwiatkowski, John H. Feit +1 more | 2023-02-21 |
| 11580027 | Multi-tile memory management mechanism | Zack Waters, Michael Apodaca, Ankur N. Shah | 2023-02-14 |
| 11574386 | Display engine surface blending and adaptive texel to pixel ratio sample rate system, apparatus and method | Joydeep Ray, John H. Feit, Nikos Kaburlasos, Jacek Kwiatkowski, Abhishek R. Appu +2 more | 2023-02-07 |
| 11562461 | Compute optimization mechanism for deep neural networks | Prasoonkumar Surti, Narayan Srinivasa, Feng Chen, Joydeep Ray, Ben J. Ashbaugh +22 more | 2023-01-24 |
| 11550600 | System and method for adapting executable object to a processing unit | Li Xu, Haihao Xiang, Feng Chen, Yuheng Zhang, Sen Lin | 2023-01-10 |