| 11816384 |
Regional adjustment of render rate |
Eric J. Asperheim, Subramaniam Maiyuran, Kiran C. Veernapu, Sanjeev Jahagirdar, Balaji Vembu +11 more |
2023-11-14 |
| 11797837 |
Dynamic distributed training of machine learning models |
Altug Koker, Abhishek R. Appu, Kamal Sinha, Joydeep Ray, Balaji Vembu +18 more |
2023-10-24 |
| 11769288 |
Speculative execution of hit and intersection shaders on programmable ray tracing architectures |
Gabor Liktor, Karthik Vaidyanathan, Jefferson Amstutz, Atsuo Kuwahara, Michael Doyle |
2023-09-26 |
| 11763515 |
Leveraging control surface fast clears to optimize 3D operations |
Devan Burke, Abhishek Venkatesh |
2023-09-19 |
| 11762696 |
Hybrid low power homogenous grapics processing units |
Abhishek R. Appu, Altug Koker, Balaji Vembu, Joydeep Ray, Kamal Sinha +16 more |
2023-09-19 |
| 11733758 |
Processor power management |
Altug Koker, Abhishek R. Appu, Kiran C. Veernapu, Joydeep Ray, Balaji Vembu +8 more |
2023-08-22 |
| 11727528 |
Unified architecture for BVH construction based on hardware pre-sorting and a parallel, reconfigurable clustering array |
Michael Doyle, Gabor Liktor, Atsuo Kuwahara, Jefferson Amstutz |
2023-08-15 |
| 11710269 |
Position-based rendering apparatus and method for multi-die/GPU graphics processing |
Zack Waters, Michael Apodaca, Daniel Johnston, Jason M. Surprise, Prasoonkumar Surti +5 more |
2023-07-25 |
| 11710267 |
Cloud based distributed single game calculation of shared computational work for multiple cloud gaming client devices |
Jonathan Kennedy, Gabor Liktor, Jeffery S. Boles, Slawomir Grajewski, Balaji Vembu +5 more |
2023-07-25 |
| 11688366 |
Light field displays having synergistic data formatting, re-projection, foveation, tile binning and image warping technology |
Abhishek Venkatesh, John G. Gierach, Tomer Bar-On, Devan Burke |
2023-06-27 |
| 11681349 |
Interconnect fabric link width reduction to reduce instantaneous power consumption |
Mohammed Tameem, Altug Koker, Kiran C. Veernapu, Abhishek R. Appu, Ankur N. Shah +2 more |
2023-06-20 |
| 11676240 |
Multi-resolution smoothing |
Joydeep Ray, John H. Feit, Nikos Kaburlasos, Jacek Kwiatkowski |
2023-06-13 |
| 11605197 |
Multi-sample stereo renderer |
Nikos Kaburlasos, Joydeep Ray, John H. Feit, Jacek Kwiatkowski, Philip R. Laws |
2023-03-14 |
| 11593910 |
Compute optimization mechanism for deep neural networks |
Prasoonkumar Surti, Narayan Srinivasa, Feng Chen, Joydeep Ray, Ben J. Ashbaugh +22 more |
2023-02-28 |
| 11587273 |
Low power foveated rendering to save power on GPU and/or display |
Prasoonkumar Surti, Wenyin Fu, Nikos Kaburlasos, Jacek Kwiatkowski, John H. Feit +1 more |
2023-02-21 |
| 11580027 |
Multi-tile memory management mechanism |
Zack Waters, Michael Apodaca, Ankur N. Shah |
2023-02-14 |
| 11574386 |
Display engine surface blending and adaptive texel to pixel ratio sample rate system, apparatus and method |
Joydeep Ray, John H. Feit, Nikos Kaburlasos, Jacek Kwiatkowski, Abhishek R. Appu +2 more |
2023-02-07 |
| 11562461 |
Compute optimization mechanism for deep neural networks |
Prasoonkumar Surti, Narayan Srinivasa, Feng Chen, Joydeep Ray, Ben J. Ashbaugh +22 more |
2023-01-24 |
| 11550600 |
System and method for adapting executable object to a processing unit |
Li Xu, Haihao Xiang, Feng Chen, Yuheng Zhang, Sen Lin |
2023-01-10 |