| 11798123 |
Mechanism to accelerate graphics workloads in a multi-core computing architecture |
Sven Woop, Ingo Wald |
2023-10-24 |
| 11776196 |
Temporal data structures in a ray tracing architecture |
Sven Woop, Attila Tamas Afra, Ingo Wald, Johannes Guenther |
2023-10-03 |
| 11769290 |
Apparatus and method for implementing bounding volume hierarchy (BVH) operations on tesselation hardware |
Gabor Liktor |
2023-09-26 |
| 11721059 |
Apparatus and method for cross-instance front-to-back traversal for ray tracing heavily-instanced scenes |
Ingo Wald, Sven Woop |
2023-08-08 |
| 11663777 |
Apparatus and method for motion blur with a dynamic quantization grid |
Sven Woop, Karthik Vaidyanathan |
2023-05-30 |
| 11657472 |
Apparatus and method for compressing leaf nodes of a bounding volume hierarchy (BVH) |
Sven Woop, Ingo Wald |
2023-05-23 |
| 11568591 |
Apparatus and method for ray tracing instruction processing and execution |
Karthik Vaidyanathan, Michael Apodaca, Thomas Raoux, Kai Xiao, Carson Brownlee +1 more |
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| 11562468 |
Apparatus and method for efficient distributed denoising of a graphics frame |
Carson Brownlee, Ingo Wald, Attila Tamas Afra, Johannes Guenther, Jefferson Amstutz |
2023-01-24 |