Issued Patents 2023
Showing 1–17 of 17 patents
| Patent # | Title | Co-Inventors | Date |
|---|---|---|---|
| 11842435 | Methods and tiling engines for tiling primitives in a graphics processing system | — | 2023-12-12 |
| 11836849 | Primitive block generator for graphics processing systems | Robert Brigg, John W. Howson | 2023-12-05 |
| 11823324 | Graphics processing method and system for processing sub-primitives | John W. Howson | 2023-11-21 |
| 11790560 | Methods and decompression units for decompressing a compressed block of image data | — | 2023-10-17 |
| 11790480 | Tiling a primitive in a graphics processing system by edge-specific testing of a subset of tiles in a rendering space | — | 2023-10-17 |
| 11741656 | Graphics processing method and system for rendering items of geometry based on their size | Robert Brigg | 2023-08-29 |
| 11727525 | Task merging | Roger Hernando Buch, Panagiotis Velentzas, Richard Broadhurst, John W. Howson | 2023-08-15 |
| 11699258 | Graphics processing method and system for rendering items of geometry based on their size | Robert Brigg | 2023-07-11 |
| 11663771 | Transformed geometry data cache for graphics processing systems | Robert Brigg, John W. Howson | 2023-05-30 |
| 11663743 | Image data decompression | — | 2023-05-30 |
| 11657565 | Hidden culling in tile-based computer generated images | John W. Howson, Simon Fenney | 2023-05-23 |
| 11640648 | Graphics processing systems with expansion transformation stage masks | Robert Brigg, John W. Howson | 2023-05-02 |
| 11625883 | Random accessible lossless parameter data compression for tile based 3D computer graphics systems | — | 2023-04-11 |
| 11615589 | Method and graphics processing system for rendering one or more fragments having shader-dependent properties | Christopher Plant | 2023-03-28 |
| 11610358 | Data structures, methods and tiling engines for hierarchically storing tiling information in a graphics processing system | Diego Jesus, John W. Howson, Panagiotis Velentzas, Robert Brigg | 2023-03-21 |
| 11600034 | Methods and control stream generators for generating a control stream for a tile group in a graphics processing system | Diego Jesus, John W. Howson, Panagiotis Velentzas, Robert Brigg | 2023-03-07 |
| 11551401 | Data structures, methods and primitive block generators for storing primitives in a graphics processing system | — | 2023-01-10 |