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Apparatus and method for efficiently merging bounding volume hierarchy data |
Carsten Benthin |
2021-11-30 |
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Apparatus and method for efficiently storing ray traversal data |
Karthik Vaidyanathan, Carsten Benthin |
2021-11-30 |
| 11120608 |
Apparatus and method for cross-instance front-to-back traversal for ray tracing heavily-instanced scenes |
Ingo Wald, Carsten Benthin |
2021-09-14 |
| 11069118 |
Temporal data structures in a ray tracing architecture |
Attila Tamas Afra, Carsten Benthin, Ingo Wald, Johannes Guenther |
2021-07-20 |
| 11010858 |
Mechanism to accelerate graphics workloads in a multi-core computing architecture |
Carsten Benthin, Ingo Wald |
2021-05-18 |
| 10957095 |
Programmable ray tracing with hardware acceleration on a graphics processor |
Karthik Vaidyanathan, Won Jong Lee, Gabor Liktor, John G. Gierach, Pawel Majewski +3 more |
2021-03-23 |