Issued Patents 2020
Showing 1–11 of 11 patents
| Patent # | Title | Co-Inventors | Date |
|---|---|---|---|
| 10874946 | Dynamic item obtain rate based on player progression, action, and other in-game behavior | Matthew Curtis, James Koh, Kellen Christopher Smalley | 2020-12-29 |
| 10867347 | System and method for providing virtual items to users of a virtual world | Stephanie K. Schultz | 2020-12-15 |
| 10802850 | Facilitating user configured assistance requests through a chat in a virtual space | Matthew Curtis, James Koh, Kellen Christopher Smalley | 2020-10-13 |
| 10799796 | System and method for dynamically determining crafting parameters based on user usage rate of a virtual space | Matthew Curtis, James Koh, Kellen Christopher Smalley | 2020-10-13 |
| 10789627 | System and method for pricing of virtual containers determined stochastically upon activation | Stephanie K. Schultz | 2020-09-29 |
| 10741022 | Event-based currency | Stephanie K. Schultz | 2020-08-11 |
| 10729983 | System and method for providing in-game timed offers | Matthew Curtis, Kellen Christopher Smalley, Christopher Pitz | 2020-08-04 |
| 10639554 | System and method for allowing affiliations to utilize in-game items to assist other players | Matthew Curtis, James Koh, Kellen Christopher Smalley | 2020-05-05 |
| 10632386 | System and method for implementing dynamic content availability for individual players | Matthew Curtis, James Koh, Kellen Christopher Smalley | 2020-04-28 |
| 10565606 | Method and system for providing an event space associated with a primary virtual space | Stephanie K. Schultz, Ken Go | 2020-02-18 |
| 10549201 | Dynamic item obtain rate based on player progression, action, and other in-game behavior | Matthew Curtis, James Koh, Kellen Christopher Smalley | 2020-02-04 |