| 10874946 |
Dynamic item obtain rate based on player progression, action, and other in-game behavior |
Matthew Curtis, Kellen Christopher Smalley, Michael C. Caldarone |
2020-12-29 |
| 10799796 |
System and method for dynamically determining crafting parameters based on user usage rate of a virtual space |
Matthew Curtis, Kellen Christopher Smalley, Michael C. Caldarone |
2020-10-13 |
| 10802850 |
Facilitating user configured assistance requests through a chat in a virtual space |
Matthew Curtis, Kellen Christopher Smalley, Michael C. Caldarone |
2020-10-13 |
| 10789357 |
System and method for detecting fraudulent software installation activity |
Heng Wang, Wei Yang, Neal Nakagawa, Daniel Gelman, Matt Holland +5 more |
2020-09-29 |
| 10639554 |
System and method for allowing affiliations to utilize in-game items to assist other players |
Matthew Curtis, Kellen Christopher Smalley, Michael C. Caldarone |
2020-05-05 |
| 10632386 |
System and method for implementing dynamic content availability for individual players |
Matthew Curtis, Kellen Christopher Smalley, Michael C. Caldarone |
2020-04-28 |
| 10549201 |
Dynamic item obtain rate based on player progression, action, and other in-game behavior |
Matthew Curtis, Kellen Christopher Smalley, Michael C. Caldarone |
2020-02-04 |