Issued Patents 2017
Showing 1–13 of 13 patents
| Patent # | Title | Co-Inventors | Date |
|---|---|---|---|
| 9808708 | Dynamically adjusting virtual item bundles available for purchase based on user gameplay information | Kent Wakeford, Clifford J. Harrington, James Koh, Kellen Christopher Smalley, Michael C. Caldarone | 2017-11-07 |
| 9799059 | System and method for adjusting the user cost associated with purchasable virtual items | Kellen Christopher Smalley, Christopher Pitz, Michael C. Caldarone | 2017-10-24 |
| 9782679 | Interface-based game-space contest generation | Yuexin Chu, Alex Genco, Jason Lee, Clive A. Henrick, Kellen Christopher Smalley +1 more | 2017-10-10 |
| 9776089 | System and method for implementing dynamic content availability for individual players | James Koh, Kellen Christopher Smalley, Michael C. Caldarone | 2017-10-03 |
| 9733955 | Facilitating user configured assistance requests through a chat in a virtual space | James Koh, Kellen Christopher Smalley, Michael C. Caldarone | 2017-08-15 |
| 9720578 | System and method for facilitating user interaction with a virtual space through a graphical chat interface | Michael C. Caldarone, Kellen Christopher Smalley, James Koh | 2017-08-01 |
| 9669317 | System and method for allowing affiliations to utilize in-game items to assist other players | James Koh, Kellen Christopher Smalley, Michael C. Caldarone | 2017-06-06 |
| 9669315 | Providing leaderboard based upon in-game events | James Koh, Kellen Christopher Smalley, Michael C. Caldarone | 2017-06-06 |
| 9665239 | Facilitating user progression in a virtual space based on user purchases of virtual currency | James Koh, Kellen Christopher Smalley | 2017-05-30 |
| 9662586 | Dynamic item obtain rate based on player progression, action, and other in-game behavior | James Koh, Kellen Christopher Smalley, Michael C. Caldarone | 2017-05-30 |
| 9649556 | System and method for dynamically inserting tutorials in a mobile application | Michael C. Caldarone, Quynh Phan, Nathan Forget | 2017-05-16 |
| 9573051 | Dynamic item obtain rate based on player progression, action, and other in-game behavior | James Koh, Kellen Christopher Smalley, Michael C. Caldarone | 2017-02-21 |
| 9564009 | Dynamically providing rewards to users in a game space | James Koh, Kellen Christopher Smalley, Michael C. Caldarone | 2017-02-07 |