| 9448935 |
Surface resource view hash for coherent cache operations in texture processing hardware |
Jeff Bolz, Steven James Heinrich, Dale L. Kirkland, Joel J. McCormack |
2016-09-20 |
| 9436971 |
System, method, and computer program product for accessing multi-sample surfaces |
Jeffrey A. Bolz, Tyson J. Bergland, Alexander L. Minkin |
2016-09-06 |
| 9401004 |
State shadowing to support a multi-threaded driver environment |
Jerome F. Duluk, Jr., Jesse David Hall, Gregory Scott Palmer, Eric S. Werness |
2016-07-26 |
| 9349154 |
Bindless texture and image API |
Jeffrey A. Bolz |
2016-05-24 |
| 9324175 |
Memory coherency in graphics command streams and shaders |
Jeffrey A. Bolz |
2016-04-26 |
| 9286659 |
Multi-sample surface processing using sample subsets |
Alexander L. Minkin, Henry Packard Moreton, Yury Uralsky, Eric B. Lum, Dale L. Kirkland +5 more |
2016-03-15 |
| 9275491 |
GPU work creation and stateless graphics in OPENGL |
Jeffrey A. Bolz, Jesse David Hall, Jerome F. Duluk, Jr., Gregory Scott Palmer |
2016-03-01 |
| 9262797 |
Multi-sample surface processing using one sample |
Alexander L. Minkin, Henry Packard Moreton, Yury Uralsky, Eric B. Lum, Dale L. Kirkland +5 more |
2016-02-16 |
| 9245371 |
Global stores and atomic operations |
Jeffrey A. Bolz |
2016-01-26 |