| 9466090 |
Subset based compression and decompression of graphics data |
Tomas G. Akenine-Moller, Jon N. Hasselgren, Carl J. Munkberg, Jim. K. Nilsson |
2016-10-11 |
| 9412195 |
Constant buffer size multi-sampled anti-aliasing depth compression |
Robert L. Farrell, Vasanth Ranganathan, Karol A. Szerszen |
2016-08-09 |
| 9324128 |
Techniques for improving rendering efficiency |
Steven J. Spangler, Christopher D. Berry, Hiroshi Akiba |
2016-04-26 |
| 9305368 |
Compression and decompression of graphics data using pixel region bit values |
Tomas G. Akenine-Moller, Jim K. Nilsson, Jon N. Hasselgren, Carl J. Munkberg |
2016-04-05 |
| 9251731 |
Multi-sampling anti-aliasing compression by use of unreachable bit combinations |
Tomas G. Akenine-Moller, Carl J. Munkberg |
2016-02-02 |
| 9245324 |
Lossy color merge for multi-sampling anti-aliasing compression |
Tomas G. Akenine-Moller, Thomas A. Piazza |
2016-01-26 |
| 9235926 |
Techniques for improving MSAA rendering efficiency |
Thomas A. Piazza |
2016-01-12 |