| 9501864 |
Adaptive depth offset compression |
Tomas G. Akenine-Moller, Magnus Andersson, Carl J. Munkberg, Robert M. Toth |
2016-11-22 |
| 9483869 |
Layered reconstruction for defocus and motion blur |
Carl J. Munkberg, Karthik Vaidyanathan, Franz P. Clarberg, Tomas G. Akenine-Moller, Marco Salvi |
2016-11-01 |
| 9466090 |
Subset based compression and decompression of graphics data |
Prasoonkumar Surti, Tomas G. Akenine-Moller, Carl J. Munkberg, Jim. K. Nilsson |
2016-10-11 |
| 9460552 |
Method, display adapter and computer program product for improved graphics performance by using a replaceable culling program |
Tomas G. Akenine-Moller |
2016-10-04 |
| 9418471 |
Compact depth plane representation for sort last architectures |
Magnus Andersson |
2016-08-16 |
| 9406100 |
Image processing techniques for tile-based rasterization |
Tomas G. Akenine-Moller, Robert M. Toth, Carl J. Munkberg, Franz P. Clarberg |
2016-08-02 |
| 9401046 |
Micropolygon splatting |
Carl J. Munkberg, Tomas G. Akenine-Moller, Robert M. Toth |
2016-07-26 |
| 9390541 |
Programmable tile shader |
Tomas G. Akenine-Moller, Carl J. Munkberg, Jim K. Nilsson, Robert M. Toth, Franz P. Clarberg |
2016-07-12 |
| 9390550 |
Culling for higher-order motion blur rasterization |
Carl J. Munkberg, Tomas G. Akenine-Moller |
2016-07-12 |
| 9324180 |
Culling using masked depths |
Magnus Andersson, Tomas G. Akenine-Moller |
2016-04-26 |
| 9317964 |
Depth of field rasterization |
Tomas G. Akenine-Moller, Carl J. Munkberg, Robert M. Toth |
2016-04-19 |
| 9305368 |
Compression and decompression of graphics data using pixel region bit values |
Tomas G. Akenine-Moller, Jim K. Nilsson, Prasoonkumar Surti, Carl J. Munkberg |
2016-04-05 |
| 9269180 |
Computer graphics processor and method for rendering a three-dimensional image on a display screen |
Tomas G. Akenine-Moller, Carl J. Munkberg |
2016-02-23 |
| 9264692 |
Depth buffer compression for stochastic motion blur rasterization |
Magnus Andersson, Tomas G. Akenine-Moller |
2016-02-16 |