Issued Patents All Time
Showing 1–8 of 8 patents
| Patent # | Title | Co-Inventors | Date |
|---|---|---|---|
| 12254550 | System and method for generating character poses using deep learning | Florent Benjamin Bocquelet, Boris Oreshkin | 2025-03-18 |
| 11887229 | Method and system for populating a digital environment using a semantic map | Gregory Lionel Xavier Jean Palmaro, Charles J. Migos, Gerald James William Orban, Pierre-Luc Loyer, Sylvio Herve Drouin | 2024-01-30 |
| 11694382 | System and method for generating character poses using deep learning | Florent Benjamin Bocquelet, Boris Oreshkin | 2023-07-04 |
| 11562517 | Method and system for populating a digital environment using a semantic map | Gregory Lionel Xavier Jean Palmaro, Charles J. Migos, Gerald James William Orban, Pierre-Luc Loyer, Sylvio Herve Drouin | 2023-01-24 |
| 11232623 | Method and system for creating a neural net based lossy renderer | — | 2022-01-25 |
| 10478720 | Dynamic assets for creating game experiences | Andre Gauthier, Pierre-Paul Giroux, Wayne Johnson, David Geoffroy | 2019-11-19 |
| 9123151 | Exchanging data between vertex shaders and fragment shaders on a graphics processing unit | Ian Stewart, Eric Cabot | 2015-09-01 |
| 8310484 | Efficient processing of operator graphs representing three-dimensional character animation | Jérôme Couture-Gagnon, Peter G. Zion, Ian Stewart, Ronald Beirouti, Maxime Beaudry | 2012-11-13 |