| 9123151 |
Exchanging data between vertex shaders and fragment shaders on a graphics processing unit |
Dominic Laflamme, Eric Cabot |
2015-09-01 |
| 8310484 |
Efficient processing of operator graphs representing three-dimensional character animation |
Jérôme Couture-Gagnon, Peter G. Zion, Ronald Beirouti, Dominic Laflamme, Maxime Beaudry |
2012-11-13 |
| 8217955 |
Producing wrinkles and other effects for a computer-generated character based on surface stress |
— |
2012-07-10 |
| 7617079 |
Unified subdivision for arbitrary and partial degree surfaces and curves with consistent property propagation |
André R. Foisy |
2009-11-10 |
| 7176917 |
Visual programming interface for a three-dimensional animation system for defining real time shaders using a real-time rendering engine application programming interface |
Gareth Morgan, Daniel Beaudry, Luc Bolduc, Alexandre Jean Claude |
2007-02-13 |
| 5408826 |
Gas turbine engine casing construction |
Sivasubramaniam K Sathianathan, David J. Chisholm |
1995-04-25 |
| 4699567 |
Fan duct casing |
— |
1987-10-13 |