Issued Patents All Time
Showing 1–25 of 37 patents
| Patent # | Title | Co-Inventors | Date |
|---|---|---|---|
| 12290754 | Automated artificial intelligence (AI) personal assistant | Steven Osman, Jeffrey Roger Stafford, Michael Taylor, Todd Tokubo | 2025-05-06 |
| 12189850 | Generating and rendering primitives in a frame period with late update of eye tracking information for fast foveated rendering | Andrew Young | 2025-01-07 |
| 12102921 | AI modeling for video game coaching and matchmaking | Michael Taylor, Glenn Black | 2024-10-01 |
| 12097873 | Dynamic sensor data augmentation via deep learning loop | Richard Stenson | 2024-09-24 |
| 12059624 | Generation of an artificial intelligence (AI) model for automatic control of characters during game plays of gaming applications | Steven Osman, Jeffrey Roger Stafford | 2024-08-13 |
| 11947719 | Building saccade models for predicting a landing point of a saccade experienced by a player | Andrew Young | 2024-04-02 |
| 11934244 | Low battery switchover | Glenn Black, Michael Taylor | 2024-03-19 |
| 11911704 | Robot utility and interface device | Erik Beran, Michael Taylor, Ruxin Chen | 2024-02-27 |
| 11801446 | Systems and methods for training an artificial intelligence model for competition matches | Michael Taylor, Glenn Black | 2023-10-31 |
| 11762461 | Late update of eye tracking information to GPU for fast foveated rendering | Andrew Young | 2023-09-19 |
| 11628368 | Systems and methods for providing user information to game console | — | 2023-04-18 |
| 11590416 | Multipoint SLAM capture | Michael Taylor, Glenn Black | 2023-02-28 |
| 11565175 | Force feedback to improve gameplay | Glenn Black, Michael Taylor | 2023-01-31 |
| 11474599 | Dynamic graphics rendering based on predicted saccade landing point | Andrew Young | 2022-10-18 |
| 11474620 | Controller inversion detection for context switching | Glenn Black, Michael Taylor | 2022-10-18 |
| 11417042 | Animating body language for avatars | — | 2022-08-16 |
| 11383167 | Automated artificial intelligence (AI) control mode for playing specific tasks during gaming applications | Steven Osman, Jeffrey Roger Stafford | 2022-07-12 |
| 11287880 | Privacy chat trigger using mutual eye contact | Michael Taylor, Glenn Black | 2022-03-29 |
| 11262839 | Eye tracking with prediction and late update to GPU for fast foveated rendering in an HMD environment | Andrew Young | 2022-03-01 |
| 11219837 | Robot utility and interface device | Erik Beran, Michael Taylor, Ruxin Chen | 2022-01-11 |
| 11210651 | Systems and methods to use image data to perform authentication | Michael Taylor, Glenn Black | 2021-12-28 |
| 11065549 | AI modeling for video game coaching and matchmaking | Michael Taylor, Glenn Black | 2021-07-20 |
| 11027194 | Force feedback to improve gameplay | Glenn Black, Michael Taylor | 2021-06-08 |
| 10942564 | Dynamic graphics rendering based on predicted saccade landing point | Andrew Young | 2021-03-09 |
| 10913001 | Systems and methods for providing user information to game console | — | 2021-02-09 |