AY

Andrew Young

SO Sony: 32 patents #1,052 of 25,231Top 5%
CO Comcast: 2 patents #1,624 of 4,447Top 40%
Overall (All Time): #99,636 of 4,157,543Top 3%
34
Patents All Time

Issued Patents All Time

Showing 25 most recent of 34 patents

Patent #TitleCo-InventorsDate
12318684 Systems and methods for determining a type of material of an object in a real-world environment Jeffrey Roger Stafford, Todd Tokubo 2025-06-03
12311265 Systems and methods for training a model to determine a type of environment surrounding a user Brandon Sangston 2025-05-27
12189850 Generating and rendering primitives in a frame period with late update of eye tracking information for fast foveated rendering Javier Fernandez Rico 2025-01-07
12130964 Use of eye tracking to adjust region-of-interest (ROI) for compressing images for transmission Jeffrey Roger Stafford 2024-10-29
12053699 Foveated enhancement of non-XR games within a HMD system Jeffrey Roger Stafford, Patrick John Connor 2024-08-06
11947719 Building saccade models for predicting a landing point of a saccade experienced by a player Javier Fernandez Rico 2024-04-02
11836289 Use of eye tracking to adjust region-of-interest (ROI) for compressing images for transmission Jeffrey Roger Stafford 2023-12-05
11762461 Late update of eye tracking information to GPU for fast foveated rendering Javier Fernandez Rico 2023-09-19
11704768 Temporal supersampling for foveated rendering systems Chris Ho, Jeffrey Roger Stafford 2023-07-18
11474599 Dynamic graphics rendering based on predicted saccade landing point Javier Fernandez Rico 2022-10-18
11314325 Eye tracking to adjust region-of-interest (ROI) for compressing images for transmission Jeffrey Roger Stafford 2022-04-26
11287884 Eye tracking to adjust region-of-interest (ROI) for compressing images for transmission Jeffrey Roger Stafford 2022-03-29
11262839 Eye tracking with prediction and late update to GPU for fast foveated rendering in an HMD environment Javier Fernandez Rico 2022-03-01
11222444 Optimized deferred lighting in a foveated rendering system Chris Ho, Jeffrey Roger Stafford 2022-01-11
11210807 Optimized shadows in a foveated rendering system Chris Ho, Jeffrey Roger Stafford 2021-12-28
11107183 Adaptive mesh skinning in a foveated rendering system Chris Ho, Jeffrey Roger Stafford 2021-08-31
11087437 Temporal supersampling for foveated rendering systems Chris Ho, Jeffrey Roger Stafford 2021-08-10
10942564 Dynamic graphics rendering based on predicted saccade landing point Javier Fernandez Rico 2021-03-09
10853918 Foveal adaptation of temporal anti-aliasing Chris Ho, Jeffrey Roger Stafford 2020-12-01
10775886 Reducing rendering computation and power consumption by detecting saccades and blinks Jeffrey Roger Stafford 2020-09-15
10739849 Selective peripheral vision filtering in a foveated rendering system Jeffrey Roger Stafford 2020-08-11
10740951 Foveal adaptation of particles and simulation models in a foveated rendering system Chris Ho, Jeffrey Roger Stafford 2020-08-11
10720128 Real-time user adaptive foveated rendering Jeffrey Roger Stafford 2020-07-21
10713752 Temporal supersampling for foveated rendering systems Chris Ho, Jeffrey Roger Stafford 2020-07-14
10684685 Use of eye tracking to adjust region-of-interest (ROI) for compressing images for transmission Jeffrey Roger Stafford 2020-06-16