Issued Patents All Time
Showing 25 most recent of 34 patents
| Patent # | Title | Co-Inventors | Date |
|---|---|---|---|
| 12318684 | Systems and methods for determining a type of material of an object in a real-world environment | Jeffrey Roger Stafford, Todd Tokubo | 2025-06-03 |
| 12311265 | Systems and methods for training a model to determine a type of environment surrounding a user | Brandon Sangston | 2025-05-27 |
| 12189850 | Generating and rendering primitives in a frame period with late update of eye tracking information for fast foveated rendering | Javier Fernandez Rico | 2025-01-07 |
| 12130964 | Use of eye tracking to adjust region-of-interest (ROI) for compressing images for transmission | Jeffrey Roger Stafford | 2024-10-29 |
| 12053699 | Foveated enhancement of non-XR games within a HMD system | Jeffrey Roger Stafford, Patrick John Connor | 2024-08-06 |
| 11947719 | Building saccade models for predicting a landing point of a saccade experienced by a player | Javier Fernandez Rico | 2024-04-02 |
| 11836289 | Use of eye tracking to adjust region-of-interest (ROI) for compressing images for transmission | Jeffrey Roger Stafford | 2023-12-05 |
| 11762461 | Late update of eye tracking information to GPU for fast foveated rendering | Javier Fernandez Rico | 2023-09-19 |
| 11704768 | Temporal supersampling for foveated rendering systems | Chris Ho, Jeffrey Roger Stafford | 2023-07-18 |
| 11474599 | Dynamic graphics rendering based on predicted saccade landing point | Javier Fernandez Rico | 2022-10-18 |
| 11314325 | Eye tracking to adjust region-of-interest (ROI) for compressing images for transmission | Jeffrey Roger Stafford | 2022-04-26 |
| 11287884 | Eye tracking to adjust region-of-interest (ROI) for compressing images for transmission | Jeffrey Roger Stafford | 2022-03-29 |
| 11262839 | Eye tracking with prediction and late update to GPU for fast foveated rendering in an HMD environment | Javier Fernandez Rico | 2022-03-01 |
| 11222444 | Optimized deferred lighting in a foveated rendering system | Chris Ho, Jeffrey Roger Stafford | 2022-01-11 |
| 11210807 | Optimized shadows in a foveated rendering system | Chris Ho, Jeffrey Roger Stafford | 2021-12-28 |
| 11107183 | Adaptive mesh skinning in a foveated rendering system | Chris Ho, Jeffrey Roger Stafford | 2021-08-31 |
| 11087437 | Temporal supersampling for foveated rendering systems | Chris Ho, Jeffrey Roger Stafford | 2021-08-10 |
| 10942564 | Dynamic graphics rendering based on predicted saccade landing point | Javier Fernandez Rico | 2021-03-09 |
| 10853918 | Foveal adaptation of temporal anti-aliasing | Chris Ho, Jeffrey Roger Stafford | 2020-12-01 |
| 10775886 | Reducing rendering computation and power consumption by detecting saccades and blinks | Jeffrey Roger Stafford | 2020-09-15 |
| 10739849 | Selective peripheral vision filtering in a foveated rendering system | Jeffrey Roger Stafford | 2020-08-11 |
| 10740951 | Foveal adaptation of particles and simulation models in a foveated rendering system | Chris Ho, Jeffrey Roger Stafford | 2020-08-11 |
| 10720128 | Real-time user adaptive foveated rendering | Jeffrey Roger Stafford | 2020-07-21 |
| 10713752 | Temporal supersampling for foveated rendering systems | Chris Ho, Jeffrey Roger Stafford | 2020-07-14 |
| 10684685 | Use of eye tracking to adjust region-of-interest (ROI) for compressing images for transmission | Jeffrey Roger Stafford | 2020-06-16 |