| 12406324 |
Accessing local memory of a GPU executing a first kernel when executing a second kernel of another GPU |
Mark Evan Cerny |
2025-09-02 |
| 12112394 |
System and method for efficient multi-GPU rendering of geometry by pretesting against screen regions using configurable shaders |
Mark Evan Cerny, Tobias Berghoff |
2024-10-08 |
| 11961159 |
Region testing of geometry while rendering for efficient multi-GPU rendering |
Mark Evan Cerny, Tobias Berghoff |
2024-04-16 |
| 11954760 |
Assigning geometry for pretesting against screen regions for an image frame using prior frame information |
Mark Evan Cerny, Tobias Berghoff |
2024-04-09 |
| 11869114 |
Efficient multi-GPU rendering by testing geometry against screen regions before rendering using a pretest GPU |
Mark Evan Cerny, Tobias Berghoff |
2024-01-09 |
| 11847720 |
System and method for performing a Z pre-pass phase on geometry at a GPU for use by the GPU when rendering the geometry |
Mark Evan Cerny, Tobias Berghoff |
2023-12-19 |
| 11810223 |
Controlling multi-GPU execution of kernels by kernel portion and resource region based dependencies |
Mark Evan Cerny |
2023-11-07 |
| 11605148 |
System and method for efficient multi-GPU rendering of geometry by pretesting against screen regions using prior frame information |
Mark Evan Cerny, Tobias Berghoff |
2023-03-14 |
| 11599967 |
Generating hints of object overlap by region testing while rendering for efficient multi-GPU rendering of geometry |
Mark Evan Cerny, Tobias Berghoff |
2023-03-07 |
| 11514549 |
System and method for efficient multi-GPU rendering of geometry by generating information in one rendering phase for use in another rendering phase |
Mark Evan Cerny, Tobias Berghoff |
2022-11-29 |
| 11321800 |
System and method for efficient multi-GPU rendering of geometry by region testing while rendering |
Mark Evan Cerny, Tobias Berghoff |
2022-05-03 |
| 11288765 |
System and method for efficient multi-GPU execution of kernels by region based dependencies |
Mark Evan Cerny |
2022-03-29 |
| 11263718 |
System and method for efficient multi-GPU rendering of geometry by pretesting against in interleaved screen regions before rendering |
Mark Evan Cerny, Tobias Berghoff |
2022-03-01 |
| 11080814 |
System and method for efficient multi-GPU rendering of geometry by pretesting against screen regions using prior frame information |
Mark Evan Cerny, Tobias Berghoff |
2021-08-03 |