FS

Florian Strauss

SO Sony: 14 patents #3,108 of 25,231Top 15%
Overall (All Time): #336,095 of 4,157,543Top 9%
14
Patents All Time

Issued Patents All Time

Patent #TitleCo-InventorsDate
12406324 Accessing local memory of a GPU executing a first kernel when executing a second kernel of another GPU Mark Evan Cerny 2025-09-02
12112394 System and method for efficient multi-GPU rendering of geometry by pretesting against screen regions using configurable shaders Mark Evan Cerny, Tobias Berghoff 2024-10-08
11961159 Region testing of geometry while rendering for efficient multi-GPU rendering Mark Evan Cerny, Tobias Berghoff 2024-04-16
11954760 Assigning geometry for pretesting against screen regions for an image frame using prior frame information Mark Evan Cerny, Tobias Berghoff 2024-04-09
11869114 Efficient multi-GPU rendering by testing geometry against screen regions before rendering using a pretest GPU Mark Evan Cerny, Tobias Berghoff 2024-01-09
11847720 System and method for performing a Z pre-pass phase on geometry at a GPU for use by the GPU when rendering the geometry Mark Evan Cerny, Tobias Berghoff 2023-12-19
11810223 Controlling multi-GPU execution of kernels by kernel portion and resource region based dependencies Mark Evan Cerny 2023-11-07
11605148 System and method for efficient multi-GPU rendering of geometry by pretesting against screen regions using prior frame information Mark Evan Cerny, Tobias Berghoff 2023-03-14
11599967 Generating hints of object overlap by region testing while rendering for efficient multi-GPU rendering of geometry Mark Evan Cerny, Tobias Berghoff 2023-03-07
11514549 System and method for efficient multi-GPU rendering of geometry by generating information in one rendering phase for use in another rendering phase Mark Evan Cerny, Tobias Berghoff 2022-11-29
11321800 System and method for efficient multi-GPU rendering of geometry by region testing while rendering Mark Evan Cerny, Tobias Berghoff 2022-05-03
11288765 System and method for efficient multi-GPU execution of kernels by region based dependencies Mark Evan Cerny 2022-03-29
11263718 System and method for efficient multi-GPU rendering of geometry by pretesting against in interleaved screen regions before rendering Mark Evan Cerny, Tobias Berghoff 2022-03-01
11080814 System and method for efficient multi-GPU rendering of geometry by pretesting against screen regions using prior frame information Mark Evan Cerny, Tobias Berghoff 2021-08-03