DR

Douglas H. Rogers

NV NVIDIA: 11 patents #639 of 7,811Top 9%
UN Unknown: 1 patents #29,356 of 83,584Top 40%
Overall (All Time): #380,313 of 4,157,543Top 10%
13
Patents All Time

Issued Patents All Time

Patent #TitleCo-InventorsDate
9928643 Hierarchical continuous level of detail for three-dimensional meshes 2018-03-27
8918440 Data decompression with extra precision Gary C. King, Walter E. Donovan 2014-12-23
8542243 High-compression texture mapping 2013-09-24
8373717 Utilization of symmetrical properties in rendering William Orville Ramey, II, Henry Packard Moreton 2013-02-12
8078656 Data decompression with extra precision Gary C. King, Walter E. Donovan 2011-12-13
7961195 Two component texture map compression Gary C. King, Walter E. Donovan 2011-06-14
7605820 Creating texture data outside of a chart boundary Kevin Allen Bjorke 2009-10-20
6906716 Integrated tessellator in a graphics processing unit Henry Packard Moreton, Justin S. Legakis 2005-06-14
6788312 Method for improving quality in graphics pipelines through a frame's top and bottom field processing with conditional thresholding and weighting techniques Hassane S. Azar, Douglas Sim Dietrich, Jr., Duncan A. Riach, Henry Packard Moreton 2004-09-07
6600488 Tessellation system, method and computer program product with interior and surrounding meshes Henry Packard Moreton 2003-07-29
6597356 Integrated tessellator in a graphics processing unit Henry Packard Moreton, Justin S. Legakis 2003-07-22
6504537 System, method and article of manufacture for fractional tessellation during graphics processing Henry Packard Moreton 2003-01-07
6297833 Bump mapping in a computer graphics pipeline Shaun Ho, Paolo E. Sabella 2001-10-02