Issued Patents All Time
Showing 26–50 of 150 patents
| Patent # | Title | Co-Inventors | Date |
|---|---|---|---|
| 11801446 | Systems and methods for training an artificial intelligence model for competition matches | Javier Fernandez Rico, Glenn Black | 2023-10-31 |
| 11771993 | Changing response window for interactive content using user's reaction time | Glenn Black | 2023-10-03 |
| 11763508 | Disambiguation of poses | Sergey Bashkirov | 2023-09-19 |
| 11689704 | User selection of virtual camera location to produce video using synthesized input from multiple cameras | Glenn Black | 2023-06-27 |
| 11684852 | Create and remaster computer simulation skyboxes | Sudha Krishnamurthy | 2023-06-27 |
| 11638873 | Dynamic modification of audio playback in games | Glenn Black | 2023-05-02 |
| 11632529 | Projecting content onto water to enhance computer simulation | Glenn Black | 2023-04-18 |
| 11631214 | Voice driven modification of sub-parts of assets in computer simulations | Sudha Krishnamurthy | 2023-04-18 |
| 11590416 | Multipoint SLAM capture | Glenn Black, Javier Fernandez Rico | 2023-02-28 |
| 11577133 | Golf club and golf club head structures | Michael Wallans, John T. Stites, Sherry L. Jones | 2023-02-14 |
| 11568604 | HMD transitions for focusing on specific content in virtual-reality environments | Jeffrey Roger Stafford | 2023-01-31 |
| 11568265 | Continual selection of scenarios based on identified tags describing contextual environment of a user for execution by an artificial intelligence model of the user by an autonomous personal companion | Javier Fernandez-Rico, Sergey Bashkirov, Jaekwon Yoo, Ruxin Chen | 2023-01-31 |
| 11567609 | Foot operated position-based touchpad controller | Glenn Black, Celeste Bean, Sergey Bashkirov | 2023-01-31 |
| 11565175 | Force feedback to improve gameplay | Glenn Black, Javier Fernandez Rico | 2023-01-31 |
| 11511190 | Merge computer simulation sky box with game world | Sudha Krishnamurthy | 2022-11-29 |
| 11504635 | Vector-space framework for evaluating gameplay content in a game environment | Glenn Black | 2022-11-22 |
| 11474620 | Controller inversion detection for context switching | Glenn Black, Javier Fernandez Rico | 2022-10-18 |
| 11452941 | Emoji-based communications derived from facial features during game play | Glenn Black | 2022-09-27 |
| 11445269 | Context sensitive ads | Glenn Black | 2022-09-13 |
| 11431952 | User selection of virtual camera location to produce video using synthesized input from multiple cameras | Glenn Black | 2022-08-30 |
| 11402376 | Methods and devices for detection of biological materials using electric field assisted rapid analyte capture | Debashis Dutta, Ravichander Rao Peesara | 2022-08-02 |
| 11327708 | Integrating audience participation content into virtual reality content | Glenn Black, Todd Tokubo | 2022-05-10 |
| 11288767 | Course profiling and sharing | Dennis Castleman | 2022-03-29 |
| 11287880 | Privacy chat trigger using mutual eye contact | Glenn Black, Javier Fernandez Rico | 2022-03-29 |
| 11263796 | Binocular pose prediction | Sergey Bashkirov | 2022-03-01 |