KC

Kevin Chanthasiriphan

KA Kabam, : 20 patents #11 of 104Top 15%
EA Electronic Arts: 12 patents #14 of 576Top 3%
AS Aftershock Services: 9 patents #2 of 64Top 4%
📍 San Francisco, CA: #660 of 26,999 inventorsTop 3%
🗺 California: #10,935 of 386,348 inventorsTop 3%
Overall (All Time): #75,506 of 4,157,543Top 2%
41
Patents All Time

Issued Patents All Time

Showing 1–25 of 41 patents

Patent #TitleCo-InventorsDate
11944910 System and method for providing virtual items to users of a virtual space Bryan Tsao, John Kim, David McNeill, Albert Wei, Christopher Yu 2024-04-02
11869026 System and method for providing virtual items to users of a virtual space John Kim, Kevin Lee, Wei-Ling Wu Deckinga, Tomi Huttula 2024-01-09
11697070 System and method for providing virtual items to users of a virtual space Bryan Tsao, John Kim, David McNeill, Albert Wei, Christopher Yu 2023-07-11
11587106 System and method for providing virtual items to users of a virtual space John Kim, Kevin Lee, Wei-Ling Wu Deckinga, Tomi Huttula 2023-02-21
11436622 System and method for providing virtual items to users of a virtual space John Kim, Kevin Lee, Wei-Ling Wu Deckinga, Tomi Huttula 2022-09-06
11241629 System and method for providing virtual items to users of a virtual space Bryan Tsao, John Kim, David McNeill, Albert Wei, Christopher Yu 2022-02-08
11198070 Secondary-game-mode sessions based on primary-game-mode arrangements of user-controlled elements John Kim, Bryan Tsao, Inyang Akpan, Albert Wei, David McNeill 2021-12-14
10990994 System and method for providing virtual items to users of a virtual space John Kim, Kevin Lee, Wei-Ling Wu Deckinga, Tomi Huttula 2021-04-27
10828574 System and method for providing virtual items to users of a virtual space Bryan Tsao, John Kim, David McNeill, Albert Wei, Christopher Yu 2020-11-10
10639555 Secondary-game-mode sessions based on primary-game-mode arrangements of user-controlled elements John Kim, Bryan Tsao, Inyang Akpan, Albert Wei, David McNeill 2020-05-05
10576374 Facilitating users to obtain information regarding locations within a virtual space Inyang Akpan, Bryan Tsao, Albert Wei, John Kim, David McNeill 2020-03-03
10535227 System and method for facilitating player payments for in-game actions through activities external to an online game Inyang Akpan, Bryan Tsao, Albert Wei, John Kim, David McNeill 2020-01-14
10398984 Providing virtual containers across online games John Kim, Kevin Lee 2019-09-03
10279271 System and method for providing virtual items to users of a virtual space Bryan Tsao, John Kim, David McNeill, Albert Wei, Christopher Yu 2019-05-07
10279258 System and method for combining virtual units in a game John Kim, Joshua Forester, David McNeill 2019-05-07
10245510 Facilitating an event across multiple online games John Kim, Kevin Lee 2019-04-02
10195530 System and method for in-game advertising to assist in recruiting of affiliation members Wynne Chyou, John Kim, Albert Wei, Chris Yu 2019-02-05
10115267 Method and system for facilitating chance-based payment for items in a game Christopher Yu, Bryan Tsao, John Kim, Wynne Chyou 2018-10-30
10086261 System and method for simulating passive racing games in an online game John Kim, Kevin Lee, Steven A. Martin, William Kim, William Christopher Parry 2018-10-02
10026093 System and method for providing virtual items to users of a virtual space John Kim, Kevin Lee, Wei-Ling Wu Deckinga, Tomi Huttula 2018-07-17
10016682 In-game building that receives stat boosts from troops David McNeill, Bryan Tsao, John Kim 2018-07-10
10016688 Secondary-game-mode sessions based on primary-game-mode arrangements of user-controlled elements John Kim, Bryan Tsao, Inyang Akpan, Albert Wei, David McNeill 2018-07-10
9975045 System and method for providing speed-up quest offers to users during idle time Wynne Chyou, John Kim, Bryan Tsao, Chris Yu 2018-05-22
9968855 System and method for providing virtual items to users of a virtual space Bryan Tsao, John Kim, David McNeill, Albert Wei, Christopher Yu 2018-05-15
9928688 System and method for providing a currency multiplier item in an online game with a value based on a user's assets John Kim, Bryan Tsao, Inyang Akpan, Albert Wei, David McNeill 2018-03-27