| 11944910 |
System and method for providing virtual items to users of a virtual space |
John Kim, David McNeill, Albert Wei, Christopher Yu, Kevin Chanthasiriphan |
2024-04-02 |
| 11697070 |
System and method for providing virtual items to users of a virtual space |
John Kim, David McNeill, Albert Wei, Christopher Yu, Kevin Chanthasiriphan |
2023-07-11 |
| 11241629 |
System and method for providing virtual items to users of a virtual space |
John Kim, David McNeill, Albert Wei, Christopher Yu, Kevin Chanthasiriphan |
2022-02-08 |
| 11198070 |
Secondary-game-mode sessions based on primary-game-mode arrangements of user-controlled elements |
John Kim, Inyang Akpan, Kevin Chanthasiriphan, Albert Wei, David McNeill |
2021-12-14 |
| 10828574 |
System and method for providing virtual items to users of a virtual space |
John Kim, David McNeill, Albert Wei, Christopher Yu, Kevin Chanthasiriphan |
2020-11-10 |
| 10639555 |
Secondary-game-mode sessions based on primary-game-mode arrangements of user-controlled elements |
John Kim, Inyang Akpan, Kevin Chanthasiriphan, Albert Wei, David McNeill |
2020-05-05 |
| 10576374 |
Facilitating users to obtain information regarding locations within a virtual space |
Inyang Akpan, Albert Wei, John Kim, David McNeill, Kevin Chanthasiriphan |
2020-03-03 |
| 10535227 |
System and method for facilitating player payments for in-game actions through activities external to an online game |
Inyang Akpan, Albert Wei, John Kim, David McNeill, Kevin Chanthasiriphan |
2020-01-14 |
| 10279271 |
System and method for providing virtual items to users of a virtual space |
John Kim, David McNeill, Albert Wei, Christopher Yu, Kevin Chanthasiriphan |
2019-05-07 |
| 10115267 |
Method and system for facilitating chance-based payment for items in a game |
Christopher Yu, John Kim, Kevin Chanthasiriphan, Wynne Chyou |
2018-10-30 |
| 10016682 |
In-game building that receives stat boosts from troops |
David McNeill, Kevin Chanthasiriphan, John Kim |
2018-07-10 |
| 10016688 |
Secondary-game-mode sessions based on primary-game-mode arrangements of user-controlled elements |
John Kim, Inyang Akpan, Kevin Chanthasiriphan, Albert Wei, David McNeill |
2018-07-10 |
| 9975045 |
System and method for providing speed-up quest offers to users during idle time |
Wynne Chyou, John Kim, Kevin Chanthasiriphan, Chris Yu |
2018-05-22 |
| 9968855 |
System and method for providing virtual items to users of a virtual space |
John Kim, David McNeill, Albert Wei, Christopher Yu, Kevin Chanthasiriphan |
2018-05-15 |
| 9928688 |
System and method for providing a currency multiplier item in an online game with a value based on a user's assets |
John Kim, Inyang Akpan, Kevin Chanthasiriphan, Albert Wei, David McNeill |
2018-03-27 |
| 9799163 |
System and method for providing a currency multiplier item in an online game with a value based on a user's assets |
John Kim, Inyang Akpan, Kevin Chanthasiriphan, Albert Wei, David McNeill |
2017-10-24 |
| 9669316 |
System and method for providing virtual items to users of a virtual space |
John Kim, David McNeill, Albert Wei, Christopher Yu, Kevin Chanthasiriphan |
2017-06-06 |
| 9666018 |
In-game building that receives stat boosts from troops |
David McNeill, Kevin Chanthasiriphan, John Kim |
2017-05-30 |
| 9656159 |
System and method for facilitating player payments for in-game actions through activities external to an online game |
Inyang Akpan, Albert Wei, John Kim, David McNeill, Kevin Chanthasiriphan |
2017-05-23 |
| 9649554 |
Facilitating users to obtain information regarding locations within a virtual space |
Inyang Akpan, Albert Wei, John Kim, David McNeill, Kevin Chanthasiriphan |
2017-05-16 |
| 9586133 |
Secondary-game-mode sessions based on primary-game-mode arrangements of user-controlled elements |
John Kim, Inyang Akpan, Kevin Chanthasiriphan, Albert Wei, David McNeill |
2017-03-07 |
| 9539502 |
Method and system for facilitating chance-based payment for items in a game |
Christopher Yu, John Kim, Kevin Chanthasiriphan, Wynne Chyou |
2017-01-10 |
| 9457264 |
System and method for providing speed-up quest offers to users during idle time |
Wynne Chyou, John Kim, Kevin Chanthasiriphan, Chris Yu |
2016-10-04 |
| 9452356 |
System and method for providing virtual items to users of a virtual space |
John Kim, David McNeill, Albert Wei, Christopher Yu, Kevin Chanthasiriphan |
2016-09-27 |
| 9259642 |
In-game building that receives stat boosts from troops |
David McNeill, Kevin Chanthasiriphan, John Kim |
2016-02-16 |