KY

Kelvin Yong

SO Sony: 50 patents #465 of 25,231Top 2%
📍 Irvine, CA: #123 of 6,241 inventorsTop 2%
🗺 California: #7,932 of 386,348 inventorsTop 3%
Overall (All Time): #53,737 of 4,157,543Top 2%
50
Patents All Time

Issued Patents All Time

Showing 1–25 of 50 patents

Patent #TitleCo-InventorsDate
12415129 Overlapping rendering, streamout, and display at a client of rendered slices of a video frame Mark Evan Cerny 2025-09-16
12390723 Synchronizing a frequency of a client VSYNC signal to a frequency of a server VSYNC signal Mark Evan Cerny 2025-08-19
12289452 Encoding a video frame as a reference frame based on a scene change hint at a cloud gaming server Mark Evan Cerny 2025-04-29
12179096 Overlapping operations at a server and a client for a video frame to reduce latency in cloud gaming applications Mark Evan Cerny 2024-12-31
12157054 Synchronizing display of video frames between client devices in a multi-tenant configuration Mark Evan Cerny 2024-12-03
12121803 Dynamic client buffering using server and client VSYNC signals of received video frames for cloud gaming Mark Evan Cerny 2024-10-22
12115447 Buffer drain rate tuning to a measured maximum receive bandwidth measured for a client device when streaming Mark Evan Cerny 2024-10-15
12064699 Method for sharing a portion of gameplay of a video game Victor Octav Suba Miura, David Perry, Philippe Dias, Nathan Gary 2024-08-20
12036471 Overlapping scan-in and encode at the server Mark Evan Cerny 2024-07-16
11980811 Synchronization of a VSYNC signal of a first device to a VSYNC signal of a second device Mark Evan Cerny 2024-05-14
11918893 Massive multi-player compute 2024-03-05
11865434 Reducing latency in cloud gaming applications by overlapping receive and decode of video frames and their display at the client Mark Evan Cerny 2024-01-09
11826643 Reducing latency in cloud gaming applications by overlapping reception and decoding of video frames and their display Mark Evan Cerny 2023-11-28
11801442 Synchronization and offset of VSYNC between peer-to-peer gaming devices Mark Evan Cerny 2023-10-31
11701584 Dynamic client buffering and usage of received video frames for cloud gaming Mark Evan Cerny 2023-07-18
11628356 Massive multi-player compute 2023-04-18
11565187 Method for sharing a portion of gameplay of a video game Victor Octav Suba Miura, David Perry, Philippe Dias, Nathan Gary 2023-01-31
11539960 Game application providing scene change hint for encoding at a cloud gaming server Mark Evan Cerny 2022-12-27
11524230 Encoder tuning to improve tradeoffs between latency and video quality in cloud gaming applications Mark Evan Cerny 2022-12-13
11517817 Synchronization and offset of VSYNC between cloud gaming server and client Mark Evan Cerny 2022-12-06
11489621 Forward error correction for streaming data Kim-Huei Low 2022-11-01
RE49277 Latency-dependent cloud input channel management Bryan Cotta 2022-11-01
11420118 Overlapping encode and transmit at the server Mark Evan Cerny 2022-08-23
11406906 Network connected controller for direct to cloud gaming Victor Octav Suba Miura, David Perry, Philippe Dias, Nathan Gary 2022-08-09
11344799 Scene change hint and client bandwidth used at encoder for handling video frames after a scene change in cloud gaming applications Mark Evan Cerny 2022-05-31