| 12412250 |
Rendering along a space-filling curve |
Alexander Keller, Nikolaus Binder |
2025-09-09 |
| 12394144 |
Consistent sampling for spatial hashing |
Pascal Gautron |
2025-08-19 |
| 12347020 |
Visibility-based environment importance sampling for light transport simulation systems and applications |
Pascal Gautron |
2025-07-01 |
| 10866990 |
Block-based lossless compression of geometric data |
Jaakko T. Lehtinen, Timo Oskari Aila, Tero Tapani Karras, Alexander Keller, Nikolaus Binder +1 more |
2020-12-15 |
| 10565781 |
View-dependant shading normal adaptation |
Pascal Gautron, Dietger van Antwerpen, Matthias Raab |
2020-02-18 |
| 10074212 |
Decorrelation of low discrepancy sequences for progressive rendering |
Nikolaus Binder |
2018-09-11 |
| 9892548 |
Lighting simulation analysis using light path expressions |
Daniel Johannes Seibert, Stefan Radig, Matthias Raab, Lutz Kettner, Alexander Keller +1 more |
2018-02-13 |
| 9501865 |
System, method, and computer program product for determining a quantity of light received by an element of a scene |
Pascal Gautron, Marc Droske, Lutz Kettner, Alexander Keller, Nikolaus Binder +1 more |
2016-11-22 |
| 8248416 |
Efficient ray tracing without acceleration data structure |
Alexander Keller |
2012-08-21 |
| 7952583 |
Quasi-monte carlo light transport simulation by efficient ray tracing |
Alexander Keller |
2011-05-31 |
| 7773088 |
Simultaneous simulation of markov chains using quasi-monte carlo techniques |
Alexander Keller |
2010-08-10 |
| 7659894 |
Terminating spatial partition hierarchies by a priori bounding memory |
Alexander Keller |
2010-02-09 |
| 7499053 |
Real-time precision ray tracing |
Alexander Keller |
2009-03-03 |
| 7495664 |
Instant ray tracing |
Alexander Keller |
2009-02-24 |