Issued Patents All Time
Showing 1–18 of 18 patents
| Patent # | Title | Co-Inventors | Date |
|---|---|---|---|
| 12183158 | Gaming system and method for resuming a skill-based game after an interruption event | Dwayne R. Nelson, Cameron A. Filipour, Michael G. Spendlove | 2024-12-31 |
| 11763631 | Gaming system and method for resuming a skill-based game after an interruption event | Dwayne R. Nelson, Cameron A. Filipour, Michael G. Spendlove | 2023-09-19 |
| 11756384 | Gaming system and method for resuming a skill-based game after an interruption event | Dwayne R. Nelson, Cameron A. Filipour, Michael G. Spendlove | 2023-09-12 |
| 11443596 | Gaming system and method for resuming a skill-based game after an interruption event | Dwayne R. Nelson, Cameron A. Filipour, Michael G. Spendlove | 2022-09-13 |
| 10512839 | Interacting with three-dimensional game elements using gaze detection | Dwayne R. Nelson | 2019-12-24 |
| 9710998 | Gaming system and method providing a slot game including a partial reel re-spin feature | Dwayne R. Nelson, Cameron A. Filipour | 2017-07-18 |
| 9418507 | Gaming system and method providing a group award presentation of a plurality of similar or identical awards | Dorothy P. Cheung, Kevin Kuran | 2016-08-16 |
| 8523672 | 3-D reels and 3-D wheels in a gaming machine | Alexey Kryuchkov, Robert Breckner, Gregory A. Schlottmann, Steven G. LeMay | 2013-09-03 |
| 8267767 | 3-D reels and 3-D wheels in a gaming machine | Alexey Kryuchkov, Robert Breckner, Gregory A. Schlottmann, Steven G. LeMay | 2012-09-18 |
| 8251807 | Game development architecture that decouples the game logic from the graphics logic | Steven G. LeMay, Dwayne R. Nelson, Robert Breckner, Greg A. Schlottmann, Nicole M. Beaulieu +1 more | 2012-08-28 |
| 7988554 | Game development architecture that decouples the game logic from the graphics logic | Steven G. LeMay, Dwayne R. Nelson, Robert Breckner, Greg A. Schlottmann, Nicole M. Beaulieu +1 more | 2011-08-02 |
| 7931533 | Game development architecture that decouples the game logic from the graphics logics | Steven G. LeMay, Dwayne R. Nelson, Robert Breckner, Greg A. Schlottmann, Nicole M. Beaulieu +1 more | 2011-04-26 |
| 7909696 | Game interaction in 3-D gaming environments | Nicole M. Beaulieu, Steven G. LeMay, Greg A. Schlottmann, Robert Breckner, John Hostetler | 2011-03-22 |
| 7901289 | Transparent objects on a gaming machine | Gregory A. Schlottmann, Robert Breckner, Nicole M. Beaulieu | 2011-03-08 |
| 7837556 | Decoupling of the graphical presentation of a game from the presentation logic | Robert Breckner, Greg A. Schlottmann, Nicole M. Beaulieu, Steven G. LeMay, Dwayne R. Nelson +1 more | 2010-11-23 |
| 7316613 | Gaming device having a primary game outcome employed in a bonus game | Matthew Luccesi, Bayard S. Webb, John G. Gilliland, Randall D. Mead, Anthony J. Baerlocher | 2008-01-08 |
| 6902481 | Decoupling of the graphical presentation of a game from the presentation logic | Robert Breckner, Greg A. Schlottmann, Nicole M. Beaulieu, Steven G. LeMay, Dwayne R. Nelson +1 more | 2005-06-07 |
| 6793578 | Gaming device having a primary game outcome employed in a bonus game | Matthew Luccesi, Bayard S. Webb, John G. Gilliland, Randall D. Mead, Anthony J. Baerlocher | 2004-09-21 |
