Issued Patents All Time
Showing 26–50 of 51 patents
| Patent # | Title | Co-Inventors | Date |
|---|---|---|---|
| 7796133 | Unified shader | Eric Demers | 2010-09-14 |
| 7633506 | Parallel pipeline graphics system | Eric Demers | 2009-12-15 |
| 7545387 | Method and apparatus for sampling on a non-power-of-two pixel grid | Eric Demers | 2009-06-09 |
| 7317459 | Graphics system with copy out conversions between embedded frame buffer and main memory for producing a streaming video image as a texture on a displayed object image | Farhad Fouladi, Robert Moore, Howard Cheng, Timothy J. Van Hook | 2008-01-08 |
| 7307638 | Method and apparatus for interleaved processing of direct and indirect texture coordinates in a graphics system | Robert A. Drebin, Timothy J. Van Hook | 2007-12-11 |
| 7307640 | Method and apparatus for efficient generation of texture coordinate displacements for implementing emboss-style bump mapping in a graphics rendering system | Eric Demers, Mark Segal | 2007-12-11 |
| 7280119 | Method and apparatus for sampling on a non-power-of-two pixel grid | Eric Demers | 2007-10-09 |
| 7205999 | Method and apparatus for environment-mapped bump-mapping in a graphics system | — | 2007-04-17 |
| 7184059 | Graphics system with copy out conversions between embedded frame buffer and main memory | Farhad Fouladi, Robert Moore, Howard Cheng, Timothy J. Van Hook | 2007-02-27 |
| 7176919 | Recirculating shade tree blender for a graphics system | Robert A. Drebin, Timothy J. Van Hook, Patrick Law, Matthew Komsthoeft | 2007-02-13 |
| 7075542 | Selectable multi-performance configuration | — | 2006-07-11 |
| 7061495 | Method and apparatus for rasterizer interpolation | — | 2006-06-13 |
| 7034828 | Recirculating shade tree blender for a graphics system | Robert A. Drebin, Timothy J. Van Hook, Patrick Law, Matthew Komsthoeft | 2006-04-25 |
| 7002591 | Method and apparatus for interleaved processing of direct and indirect texture coordinates in a graphics system | Robert A. Drebin, Timothy J. Van Hook | 2006-02-21 |
| 6999098 | Apparatus for converting floating point values to gamma corrected fixed point values | — | 2006-02-14 |
| 6999100 | Method and apparatus for anti-aliasing in a graphics system | Farhad Fouladi | 2006-02-14 |
| 6980218 | Method and apparatus for efficient generation of texture coordinate displacements for implementing emboss-style bump mapping in a graphics rendering system | Eric Demers, Mark Segal | 2005-12-27 |
| 6825851 | Method and apparatus for environment-mapped bump-mapping in a graphics system | — | 2004-11-30 |
| 6760033 | Combined floating-point logic core and frame buffer | Edward Chen, Mark S. Grossman, Chi-Shung Wang, John S. Montrym | 2004-07-06 |
| 6707458 | Method and apparatus for texture tiling in a graphics system | Yoshitaka Yasumoto | 2004-03-16 |
| 6664958 | Z-texturing | Anthony P. DeLaurier, Patrick Law, Robert A. Drebin, Howard Cheng, Robert Moore | 2003-12-16 |
| 6636214 | Method and apparatus for dynamically reconfiguring the order of hidden surface processing based on rendering mode | Farhad Fouladi | 2003-10-21 |
| 6618048 | 3D graphics rendering system for performing Z value clamping in near-Z range to maximize scene resolution of visually important Z components | — | 2003-09-09 |
| 6532018 | Combined floating-point logic core and frame buffer | Edward Chen, Mark S. Grossman, Chi-Shung Wang, John S. Montrym | 2003-03-11 |
| 6072500 | Antialiased imaging with improved pixel supersampling | James L. Foran | 2000-06-06 |