AS

Adrian Sfarti

AM AMD: 12 patents #986 of 9,279Top 15%
WN Webtv Networks: 5 patents #15 of 95Top 20%
SG Silicon Graphics: 4 patents #100 of 758Top 15%
CT Cagent Technologies: 2 patents #1 of 19Top 6%
ON Omneon Video Networks: 1 patents #6 of 10Top 60%
SI Silicon Image: 1 patents #89 of 173Top 55%
Overall (All Time): #108,667 of 4,157,543Top 3%
33
Patents All Time

Issued Patents All Time

Showing 25 most recent of 33 patents

Patent #TitleCo-InventorsDate
8412916 Computing system having CPU and bridge operating using CPU frequency Korbin S. Van Dyke, Michael Frank, Arkadi Avrukin 2013-04-02
RE42534 Bicubic surface real-time tesselation unit 2011-07-12
7769988 Method of integrating a personal computing system and apparatus thereof Korbin S. Van Dyke, Michael Frank, Arkadi Avrukin 2010-08-03
7721157 Multi-node computer system component proactive monitoring and proactive repair Mark Lewis Spitz 2010-05-18
7532213 Bicubic surface real time tesselation unit 2009-05-12
7295204 Rapid zippering for real time tesselation of bicubic surfaces 2007-11-13
7280108 Bicubic surface rendering 2007-10-09
7245299 Bicubic surface real-time tesselation unit 2007-07-17
7190362 System and method for organizing data for a 3-dimensional graphics pipeline Nicholas R. Baker, Mei-Chi Liu, Paolo E. Sabella 2007-03-13
7088398 Method and apparatus for regenerating a clock for auxiliary data transmitted over a serial link with video data Paul Daniel Wolf, John Dalton Banks, Stephen J. Keating, Duane Siemens, Eric A. Lee +4 more 2006-08-08
6563501 Bicubic surface rendering 2003-05-13
6529207 Identifying silhouette edges of objects to apply anti-aliasing Edouard Landau, Adam Malamy, Mei-Chi Liu, Robert Laker, Paolo E. Sabella 2003-03-04
6219070 System and method for adjusting pixel parameters by subpixel positioning Nick Baker, Adam Malamy, Paul Paternoster, Padma Parthasarathy 2001-04-17
6144387 Guard region and hither plane vertex modification for graphics rendering Mei-Chi Liu, Adam Malamy, Nicholas R. Baker, John Cumming 2000-11-07
6115050 Object-based anti-aliasing Edouard Landau, Adam Malamy, Mei-Chi Liu, Robert Laker, Paolo E. Sabella 2000-09-05
6100898 System and method of selecting level of detail in texture mapping Adam Malamy, Nicholas R. Baker, Victor Tirva 2000-08-08
6094201 Polygon rendering method and system with dedicated setup engine Adam Malamy, Nicholas R. Baker, Robert Laker, Padma Parthasarathy 2000-07-25
5856829 Inverse Z-buffer and video display system having list-based control mechanism for time-deferred instructing of 3D rendering engine that also responds to supervisory immediate commands Donald Gray, Adam Malamy, Robert Laker 1999-01-05
5798762 Controlling a real-time rendering engine using a list-based control mechanism Nicholas R. Baker, Robert Laker, Adam Malamy 1998-08-25
5581680 Method and apparatus for antialiasing raster scanned images Gunawan Ali-Santosa 1996-12-03
5528737 Processor-based method for rasterizing polygons at an arbitrary precision 1996-06-18
5528738 Method and apparatus for antialiasing raster scanned, polygonal shaped images Gunawan Ali-Santosa 1996-06-18
5515484 Method and apparatus for rendering volumetric images Gunawan Ali-Santosa 1996-05-07
5274754 Method and apparatus for generating anti-aliased vectors, arcs and circles on a video display 1993-12-28
4941111 Video picking and clipping method and apparatus 1990-07-10