Issued Patents 2025
Showing 1–13 of 13 patents
| Patent # | Title | Co-Inventors | Date |
|---|---|---|---|
| 12397235 | Button sequence mapping based on game state | Yasunori Matsui, Yurika Kondo, Mihee Kang | 2025-08-26 |
| 12380633 | Voice driven modification of sub-parts of assets in computer simulations | Sudha Krishnamurthy | 2025-08-05 |
| 12361623 | Avatar generation and augmentation with auto-adjusted physics for avatar motion | — | 2025-07-15 |
| 12354023 | Private artificial intelligence (AI) model of a user for use by an autonomous personal companion | Erik Beran, Masanori Omote | 2025-07-08 |
| 12328569 | Transforming computer game audio using impulse response of a virtual 3D space generated by NeRF input to a convolutional reverberation engine | — | 2025-06-10 |
| 12318693 | Use of machine learning to transform screen renders from the player viewpoint | Glenn Black, Celeste Bean, Sergey Bashkirov | 2025-06-03 |
| 12299774 | Systems and methods for generating images to achieve a style | Arran Green, Celeste Bean | 2025-05-13 |
| 12290754 | Automated artificial intelligence (AI) personal assistant | Steven Osman, Jeffrey Roger Stafford, Javier Fernandez Rico, Todd Tokubo | 2025-05-06 |
| 12280499 | Domain adaptation for simulated motor backlash | Sergey Bashkirov | 2025-04-22 |
| 12274926 | Golf club and golf club head structures | Michael Wallans, John T. Stites, Sherry L. Jones | 2025-04-15 |
| 12268969 | Vector-space framework for evaluating gameplay content in a game environment | Glenn Black | 2025-04-08 |
| 12251634 | Systems and methods for dynamic modification of audio playback with user feedback | Glenn Black | 2025-03-18 |
| 12236339 | Control input scheme for machine learning in motion control and physics based animation | Sergey Bashkirov | 2025-02-25 |