| 12397235 |
Button sequence mapping based on game state |
Yasunori Matsui, Yurika Kondo, Mihee Kang |
2025-08-26 |
| 12380633 |
Voice driven modification of sub-parts of assets in computer simulations |
Sudha Krishnamurthy |
2025-08-05 |
| 12361623 |
Avatar generation and augmentation with auto-adjusted physics for avatar motion |
— |
2025-07-15 |
| 12354023 |
Private artificial intelligence (AI) model of a user for use by an autonomous personal companion |
Erik Beran, Masanori Omote |
2025-07-08 |
| 12328569 |
Transforming computer game audio using impulse response of a virtual 3D space generated by NeRF input to a convolutional reverberation engine |
— |
2025-06-10 |
| 12318693 |
Use of machine learning to transform screen renders from the player viewpoint |
Glenn Black, Celeste Bean, Sergey Bashkirov |
2025-06-03 |
| 12299774 |
Systems and methods for generating images to achieve a style |
Arran Green, Celeste Bean |
2025-05-13 |
| 12290754 |
Automated artificial intelligence (AI) personal assistant |
Steven Osman, Jeffrey Roger Stafford, Javier Fernandez Rico, Todd Tokubo |
2025-05-06 |
| 12280499 |
Domain adaptation for simulated motor backlash |
Sergey Bashkirov |
2025-04-22 |
| 12274926 |
Golf club and golf club head structures |
Michael Wallans, John T. Stites, Sherry L. Jones |
2025-04-15 |
| 12268969 |
Vector-space framework for evaluating gameplay content in a game environment |
Glenn Black |
2025-04-08 |
| 12251634 |
Systems and methods for dynamic modification of audio playback with user feedback |
Glenn Black |
2025-03-18 |
| 12236339 |
Control input scheme for machine learning in motion control and physics based animation |
Sergey Bashkirov |
2025-02-25 |