| 10870056 |
Emoji-based communications derived from facial features during game play |
Michael Taylor |
2020-12-22 |
| 10850838 |
UAV battery form factor and insertion/ejection methodologies |
Dennis Castleman, Ruxin Chen, Frank Zhao |
2020-12-01 |
| 10814235 |
Vector-space framework for evaluating gameplay content in a game environment |
Michael Taylor |
2020-10-27 |
| 10802787 |
Integrating audience participation content into virtual reality content |
Michael Taylor, Todd Tokubo |
2020-10-13 |
| 10732710 |
Privacy chat trigger using mutual eye contact |
Michael Taylor, Javier Fernandez Rico |
2020-08-04 |
| 10661175 |
Intelligent user-based game soundtrack |
Michael Taylor |
2020-05-26 |
| 10664825 |
Systems and methods to use image data to perform authentication |
Michael Taylor, Javier Fernandez Rico |
2020-05-26 |
| 10642566 |
Methods and systems for social sharing head mounted display (HMD) content with a second screen |
Brian Watson, Anton Mikhailov, Jeffrey Roger Stafford |
2020-05-05 |
| 10617956 |
Methods for providing interactive content in a virtual reality scene to guide an HMD user to safety within a real world space |
Michael Taylor, Todd Tokubo |
2020-04-14 |
| 10616563 |
Reconfigurable multi-mode camera |
Michael Taylor, Todd Tokubo |
2020-04-07 |
| 10585472 |
Wireless head mounted display with differential rendering and sound localization |
Todd Tokubo, Steven Osman, Jeffrey Roger Stafford, Crusoe Xiadong Mao |
2020-03-10 |
| 10549186 |
Multipoint SLAM capture |
Michael Taylor, Javier Fernandez Rico |
2020-02-04 |
| 10545338 |
Image rendering responsive to user actions in head mounted display |
Jeffrey Roger Stafford, Xiadong Mao |
2020-01-28 |