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Neural network processing for multi-object 3D modeling |
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Policies and architecture to dynamically offload VR processing to HMD based on external cues |
Paul S. Diefenbaugh, Karthik Veeramani, Rajneesh Chowdhury, Atsuo Kuwahara |
2020-11-24 |
| 10769849 |
Use of temporal motion vectors for 3D reconstruction |
Sridhar Uyyala, Bradley A. Jackson, Ignacio Alvarez |
2020-09-08 |
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Shutting down GPU components in response to unchanged scene detection |
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On demand MSAA resolve during lens correction and/or other post-processing phases |
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Sensors-based automatic reconfiguration of multiple screens in wearable devices and flexible displays |
Giuseppe Raffa, Glen J. Anderson, Ryan Scott Brotman, Jamie Sherman, Francisco J. Fernandez |
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Adaptive multi-resolution for graphics |
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2020-03-17 |
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High-fidelity 3D reconstruction using facial features lookup and skeletal poses in voxel models |
Sridhar Uyyala, Ignacio Alvarez, Bradley A. Jackson |
2020-03-03 |
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Hybrid rendering for a wearable display attached to a tethered computer |
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2020-02-25 |
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Ubiquitous visual computing witness |
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2020-02-11 |