JB

Jeffrey A. Bolz

NV NVIDIA: 10 patents #7 of 903Top 1%
Overall (2018): #6,751 of 503,207Top 2%
10
Patents 2018

Issued Patents 2018

Patent #TitleCo-InventorsDate
10147222 Multi-pass rendering in a screen space pipeline Ziyad S. Hakura, Cynthia Ann Edgeworth Allison, Dale L. Kirkland, Yury Uralsky, Jonah M. Alben 2018-12-04
10134169 Image loads, stores and atomic operations Patrick R. Brown 2018-11-20
10121220 System and method for creating aliased mappings to minimize impact of cache invalidation 2018-11-06
10083036 Techniques for managing graphics processing resources in a tile-based architecture Ziyad S. Hakura, Cynthia Ann Edgeworth Allison, Dale L. Kirkland, Andrei Khodakovsky 2018-09-25
10083514 Stencil-then-cover path rendering with shared edges Mark J. Kilgard 2018-09-25
10055806 Techniques for maintaining atomicity and ordering for pixel shader operations Ziyad S. Hakura, Eric B. Lum, Dale L. Kirkland, Jack Choquette, Patrick R. Brown +1 more 2018-08-21
10032245 Techniques for maintaining atomicity and ordering for pixel shader operations Ziyad S. Hakura, Eric B. Lum, Dale L. Kirkland, Jack Choquette, Patrick R. Brown +1 more 2018-07-24
10032242 Managing deferred contexts in a cache tiling architecture Ziyad S. Hakura, Amanpreet Grewal, Matthew Vernon Johnson, Andrei Khodakovsky 2018-07-24
10019776 Techniques for maintaining atomicity and ordering for pixel shader operations Ziyad S. Hakura, Eric B. Lum, Dale L. Kirkland, Jack Choquette, Patrick R. Brown +1 more 2018-07-10
9978171 Control of a sample mask from a fragment shader program Eric B. Lum, Rui M. Bastos 2018-05-22