| 10115267 |
Method and system for facilitating chance-based payment for items in a game |
Christopher Yu, John Kim, Kevin Chanthasiriphan, Wynne Chyou |
2018-10-30 |
| 10016682 |
In-game building that receives stat boosts from troops |
David McNeill, Kevin Chanthasiriphan, John Kim |
2018-07-10 |
| 10016688 |
Secondary-game-mode sessions based on primary-game-mode arrangements of user-controlled elements |
John Kim, Inyang Akpan, Kevin Chanthasiriphan, Albert Wei, David McNeill |
2018-07-10 |
| 9975045 |
System and method for providing speed-up quest offers to users during idle time |
Wynne Chyou, John Kim, Kevin Chanthasiriphan, Chris Yu |
2018-05-22 |
| 9968855 |
System and method for providing virtual items to users of a virtual space |
John Kim, David McNeill, Albert Wei, Christopher Yu, Kevin Chanthasiriphan |
2018-05-15 |
| 9928688 |
System and method for providing a currency multiplier item in an online game with a value based on a user's assets |
John Kim, Inyang Akpan, Kevin Chanthasiriphan, Albert Wei, David McNeill |
2018-03-27 |