| 9773341 |
Rendering cover geometry without internal edges |
Mark J. Kilgard |
2017-09-26 |
| 9767600 |
Target independent rasterization with multiple color samples |
Mark J. Kilgard, Henry Packard Moreton, Rui M. Bastos, Eric B. Lum |
2017-09-19 |
| 9754561 |
Managing memory regions to support sparse mappings |
Jonathan Dunaisky, Henry Packard Moreton, Yury Uralsky, James Leroy Deming, Rui M. Bastos +6 more |
2017-09-05 |
| 9727392 |
Techniques for render pass dependencies in an API |
— |
2017-08-08 |
| 9665958 |
System, method, and computer program product for redistributing a multi-sample processing workload between threads |
Patrick R. Brown, Tyson J. Bergland, Alexander L. Minkin |
2017-05-30 |
| 9595075 |
Load/store operations in texture hardware |
Steven James Heinrich, Eric T. Anderson, Jonathan Dunaisky, Ramesh Jandhyala, Joel J. McCormack +3 more |
2017-03-14 |
| 9558573 |
Optimizing triangle topology for path rendering |
Mark J. Kilgard |
2017-01-31 |