LO

Lewis S. Ostrover

WE Warner Bros. Entertainment: 48 patents #1 of 140Top 1%
TC Time Warner Entertainment Company: 25 patents #2 of 76Top 3%
WE Warner Bros. Home Entertainment: 9 patents #1 of 3Top 35%
TS Telectronics Pacing Systems: 1 patents #37 of 104Top 40%
TW Time Warner: 1 patents #17 of 29Top 60%
📍 Burbank, CA: #3 of 2,041 inventorsTop 1%
🗺 California: #2,837 of 386,348 inventorsTop 1%
Overall (All Time): #18,564 of 4,157,543Top 1%
88
Patents All Time

Issued Patents All Time

Showing 1–25 of 88 patents

Patent #TitleCo-InventorsDate
12393265 Mixed reality system for context-aware virtual object rendering Michael Smith 2025-08-19
12324986 Inter-vehicle electronic games Gary Lake-Schaal, Pamela J. Allison, Gregory I. Gewickey, Ha Nguyen, Prashant Abhyankar 2025-06-10
12280308 Intra-vehicle games Gary Lake-Schaal, Arvel A. Chappell, III, Pamela J. Allison, William Zajac, Lea Carla L. Buenaventura +2 more 2025-04-22
12274551 Content generation and control using sensor data for detection of neurological state Arvel A. Chappell, III, Harold C. Mack 2025-04-15
12208333 Flexible computer gaming based on machine learning Gary Lake-Schaal, Matthew Huard, Adam Husein 2025-01-28
12143690 Cinematic mastering for virtual reality and augmented reality Christopher DeFaria, Gregory I. Gewickey, Michael Smith 2024-11-12
12011822 Social robot with environmental control feature Gregory I. Gewickey 2024-06-18
11977670 Mixed reality system for context-aware virtual object rendering Michael Smith 2024-05-07
11964204 Social and procedural effects for computer-generated environments Greg Gewickey, Gary Lake-Schaal, Piotr Mintus, Michael Smith 2024-04-23
11911693 Inter-vehicle electronic games Gary Lake-Schaal, Pamela J. Allison, Gregory I. Gewickey, Ha Nguyen, Prashant Abhyankar 2024-02-27
11826653 Flexible computer gaming based on machine learning Gary Lake-Schaal, Matthew Huard, Adam Husein 2023-11-28
11681933 Consumer intelligence for automatic real time message decisions and selection Justin Herz, Brian M. Kursar, Keith Camoosa, Gregory I. Gewickey, Adam Husein 2023-06-20
11618170 Control of social robot based on prior character portrayal Thomas Gewecke, Victoria Lynn Colf, Gregory I. Gewickey 2023-04-04
11497986 Mixed reality system for context-aware virtual object rendering Michael Smith 2022-11-15
11451882 Cinematic mastering for virtual reality and augmented reality Christopher DeFaria, Gregory I. Gewickey, Michael Smith 2022-09-20
11370125 Social robot with environmental control feature Gregory I. Gewickey 2022-06-28
11343596 Digitally representing user engagement with directed content based on biometric sensor data Arvel A. Chappell, III 2022-05-24
11342000 Immersive virtual reality production and playback for storytelling content Gregory I. Gewickey, Michael Smith, Michael Zink 2022-05-24
11303976 Production and control of cinematic content responsive to user emotional state Arvel A. Chappell, III 2022-04-12
11075609 Transforming audio content for subjective fidelity Darcy Antonellis 2021-07-27
10933324 Social and procedural effects for computer-generated environments Greg Gewickey, Gary Lake-Schaal, Piotr Mintus, Michael Smith 2021-03-02
10924817 Cinematic mastering for virtual reality and augmented reality Christopher DeFaria, Gregory I. Gewickey, Michael Smith 2021-02-16
10867425 Adding motion effects to digital still images Donald Roache, Bradley Collar 2020-12-15
10819969 Method and apparatus for generating media presentation content with environmentally modified audio components Bradley Collar 2020-10-27
10700657 Transforming audio content for subjective fidelity Darcy Antonellis 2020-06-30