Issued Patents All Time
Showing 1–17 of 17 patents
| Patent # | Title | Co-Inventors | Date |
|---|---|---|---|
| 12307620 | Object deformation with bindings and deformers interpolated from key poses | Karan Singh | 2025-05-20 |
| 12205224 | Computer graphics interface using visual indicator representing object global volume and/or global volume changes and method therefore | Karan Singh, Stephen Cullingford, Haekwang Eom | 2025-01-21 |
| 11875504 | Systems and methods for building a muscle-to-skin transformation in computer animation | — | 2024-01-16 |
| 11715247 | Generating a facial rig for use in animating a computer-generated character based on facial scans and muscle models of multiple live actors | Gergely Klár | 2023-08-01 |
| 11450054 | Method for operating a character rig in an image-generation system using constraints on reference nodes | Albrecht Steinmetz | 2022-09-20 |
| 11443473 | Systems and methods for generating a skull surface for computer animation | — | 2022-09-13 |
| 11410366 | Systems and methods for generating a skull surface for computer animation | — | 2022-08-09 |
| 11403801 | Systems and methods for building a pseudo-muscle topology of a live actor in computer animation | — | 2022-08-02 |
| 11393149 | Generating an animation rig for use in animating a computer-generated character based on facial scans of an actor and a muscle model | Gergely Klár | 2022-07-19 |
| 11393150 | Generating an animation rig for use in animating a computer-generated character based on facial scans of an actor and a muscle model | Gergely Klár | 2022-07-19 |
| 11354774 | Facial model mapping with a neural network trained on varying levels of detail of facial scans | — | 2022-06-07 |
| 11341702 | Systems and methods for data bundles in computer animation | — | 2022-05-24 |
| 11158103 | Systems and methods for data bundles in computer animation | — | 2021-10-26 |
| 11158104 | Systems and methods for building a pseudo-muscle topology of a live actor in computer animation | — | 2021-10-26 |
| 11129551 | Method for providing age-related gait motion trasnformation based on biomechanical observations and an appratus using it | Junyong Noh, Sunjin Jung, Seokpyo Hong, Kyungmin Cho, Haegwang Eom | 2021-09-28 |
| 11055892 | Systems and methods for generating a skull surface for computer animation | — | 2021-07-06 |
| 10586371 | Motion retargeting method for character animation and apparatus thererof | Jun Yong Noh, Jae Won Song, Roger Blanco Ribera, Kyung Min Cho, Mi-ra Yu | 2020-03-10 |