Issued Patents All Time
Showing 1–22 of 22 patents
| Patent # | Title | Co-Inventors | Date |
|---|---|---|---|
| 12400557 | Performance optimization implementing virtual element perturbation | Chad L. Stephens | 2025-08-26 |
| 12236004 | Biocybernetic de-escalation training system | Chad L. Stephens, John Edison Munoz Cardona, Marsha J. Turner | 2025-02-25 |
| 12197648 | Display system interface using visually-evoked cortical potentials | Michael E. Miller, Brett J. Borghetti, Kellie D. Kennedy, Chad L. Stephens | 2025-01-14 |
| 12172660 | Method and system for collaborative task-based allocation between human and autonomous systems | Saeideh E. Samani, Richard K. Jessop, Angela R. Harrivel, Chad L. Stephens, Kellie D. Kennedy | 2024-12-24 |
| 11903719 | Method and system for incorporating physiological self-regulation challenge into geospatial scenario games and/or simulations | Chad L. Stephens, William A. Hollingsworth | 2024-02-20 |
| 11783228 | System and method for human operator and machine integration | Angela R. Harrivel, Chad L. Stephens, Kellie D. Kennedy | 2023-10-10 |
| 11141092 | Method and system for incorporating physiological self-regulation challenge into geospatial scenario games and/or simulations | Chad L. Stephens, William A. Hollingsworth | 2021-10-12 |
| 10997526 | System and method for human operator and machine integration | Angela R. Harrivel, Kellie D. Kennedy, Chad L. Stephens | 2021-05-04 |
| 10192173 | System and method for training of state-classifiers | Chad L. Stephens, Angela R. Harrivel, Lawrence J. Prinzel, III | 2019-01-29 |
| 9630093 | Method and system for physiologically modulating videogames and simulations which use gesture and body image sensing control input devices | Chad L. Stephens, Tyler Habowski | 2017-04-25 |
| 9623324 | Physiologically modulating videogames or simulations which use motion-sensing input devices | Chad L. Stephens, Nina Marie Blanson | 2017-04-18 |
| 9283468 | Method and apparatus for performance optimization through physical perturbation of task elements | Lawrence J. Prinzel, III, Olafur S. Palsson, Marsha J. Turner | 2016-03-15 |
| 9084933 | Method and system for physiologically modulating action role-playing open world video games and simulations which use gesture and body image sensing control input devices | Chad L. Stephens, Christopher A. Jones | 2015-07-21 |
| 8858325 | Team electronic gameplay combining different means of control | Olafur S. Palsson | 2014-10-14 |
| 8827717 | Physiologically modulating videogames or simulations which use motion-sensing input devices | Chad L. Stephens, Nina Marie Blanson | 2014-09-09 |
| 8628333 | Method and apparatus for performance optimization through physical perturbation of task elements | Lawrence J. Prinzel, III, Olafur S. Palsson, Marsha J. Turner | 2014-01-14 |
| 8164485 | System and method for aiding pilot preview, rehearsal, review, and real-time visual acquisition of flight mission progress | Lawrence J. Prinzel, III, Steven P. Williams, Randall E. Bailey, Jarvis J. Arthur, Lynda J. Kramer +1 more | 2012-04-24 |
| 8062129 | Physiological user interface for a multi-user virtual environment | Olafur S. Palsson | 2011-11-22 |
| 6478735 | Physiological feedback method and system | Kurt Severance | 2002-11-12 |
| 6450820 | Method and apparatus for encouraging physiological self-regulation through modulation of an operator's control input to a video game or training simulator | Olafur S. Palsson, Randall L. Harris | 2002-09-17 |
| 6104948 | Method for visually integrating multiple data acquisition technologies for real time and retrospective analysis | Edward H. Bogart | 2000-08-15 |
| 5377100 | Method of encouraging attention by correlating video game difficulty with attention level | Edward H. Bogart | 1994-12-27 |