| RE48802 |
Method for ladder ranking in a game |
Shekhar V. Dhupelia, Glen Van Datta, Brian Fernandes, Eiko Erika Kato |
2021-11-02 |
| RE48803 |
Method for ladder ranking in a game |
Shekhar V. Dhupelia, Glen Van Datta, Brian Fernandes, Eiko Erika Kato |
2021-11-02 |
| RE48700 |
Method for ladder ranking in a game |
Shekhar V. Dhupelia, Glen Van Datta, Brian Fernandes, Eiko Erika Kato |
2021-08-24 |
| 10687333 |
Data distribution by proxy |
Adam Pierce Harris |
2020-06-16 |
| 9942894 |
Data distribution by proxy |
Adam Pierce Harris |
2018-04-10 |
| 8837528 |
Data distribution by proxy |
Adam Pierce Harris |
2014-09-16 |
| 8160082 |
Data distribution by proxy |
Adam Pierce Harris |
2012-04-17 |
| 7962549 |
Method for ladder ranking in a game |
Shekhar V. Dhupelia, Glen Van Datta, Brian Fernandes, Eiko Erika Kato |
2011-06-14 |
| 7930345 |
Method for authenticating a user in an interactive gaming environment |
Shekhar V. Dhupelia, Glen Van Datta, Brian Fernandes, Eiko Erika Kato |
2011-04-19 |
| 7877509 |
Balancing distribution of participants in a gaming environment |
Shekhar V. Dhupelia, Glen Van Datta, Brian Fernandes, Eiko Erika Kato |
2011-01-25 |
| 7822809 |
Creating an interactive gaming environment |
Shekhar V. Dhupelia, Glen Van Datta, Brian Fernandes, Eiko Erika Kato |
2010-10-26 |
| 7711847 |
Managing users in a multi-user network game environment |
Shekhar V. Dhupelia, Glen Van Datta, Brian Fernandes, Eiko Erika Kato |
2010-05-04 |
| 7613800 |
Communication across multiple game applications |
Shekhar V. Dhupelia, Glen Van Datta, Brian Fernandes, Eiko Erika Kato |
2009-11-03 |
| 6782477 |
Method and system for using tamperproof hardware to provide copy protection and online security |
— |
2004-08-24 |