Issued Patents All Time
Showing 25 most recent of 40 patents
| Patent # | Title | Co-Inventors | Date |
|---|---|---|---|
| 12430014 | Ordering collaborative actions in a graphical user interface | Jayanth Krishnan, Paul R. Bastide, Krishnan Sugavanam | 2025-09-30 |
| 12303783 | Systems and methods for converting a bounded gameplay session to an unbounded gameplay session | Michael David Marr, Nathan T. Lewis | 2025-05-20 |
| 12161940 | Methods and systems for enabling users to experience previously hidden information during a playable recreation of a video game session | Michael David Marr | 2024-12-10 |
| 11896905 | Methods and systems for continuing to execute a simulation after processing resources go offline | Michael David Marr, Nathan T. Lewis | 2024-02-13 |
| 11857876 | System and method for providing dynamically variable maps in a video game | Michael David Marr, Nathan T. Lewis | 2024-01-02 |
| 11679333 | Methods and systems for generating a video game stream based on an obtained game log | Michael David Marr | 2023-06-20 |
| 11524237 | Systems and methods for distributing the generation of nonplayer characters across networked end user devices for use in simulated NPC gameplay sessions | Michael David Marr, Nathan T. Lewis | 2022-12-13 |
| 11420119 | Systems and methods for initiating conversion between bounded gameplay sessions and unbounded gameplay sessions | Michael David Marr, Nathan T. Lewis | 2022-08-23 |
| 11310346 | System and method of generating and distributing video game streams | Michael David Marr | 2022-04-19 |
| 11224807 | System and method for providing dynamically variable maps in a video game | Michael David Marr, Nathan T. Lewis | 2022-01-18 |
| 10898813 | Methods and systems for generating and providing virtual objects and/or playable recreations of gameplay | Michael David Marr | 2021-01-26 |
| 10857468 | Systems and methods for dynamically weighing match variables to better tune player matches | Michael David Marr, Nathan T. Lewis | 2020-12-08 |
| 10684911 | Compute resource monitoring system and method associated with benchmark tasks and conditions | Michael David Marr | 2020-06-16 |
| 10486068 | System and method for providing dynamically variable maps in a video game | Michael David Marr, Nathan T. Lewis | 2019-11-26 |
| 10376792 | Group composition matchmaking system and method for multiplayer video games | Michael David Marr, Nathan T. Lewis | 2019-08-13 |
| 10376781 | System and method of generating and distributing video game streams | Michael David Marr | 2019-08-13 |
| 10322351 | Matchmaking system and method for multiplayer video games | Michael David Marr, Nathan T. Lewis | 2019-06-18 |
| 10315113 | System and method for simulating gameplay of nonplayer characters distributed across networked end user devices | Michael David Marr, Nathan T. Lewis | 2019-06-11 |
| 10286326 | Soft reservation system and method for multiplayer video games | Michael David Marr, Nathan T. Lewis | 2019-05-14 |
| 10286314 | System and method for providing continuous gameplay in a multiplayer video game through an unbounded gameplay session | Michael David Marr, Nathan T. Lewis | 2019-05-14 |
| 10245509 | System and method of inferring user interest in different aspects of video game streams | Michael David Marr | 2019-04-02 |
| 10237331 | Content delivery methods and systems | Michael David Marr | 2019-03-19 |
| 10232272 | System and method for replaying video game streams | Michael David Marr | 2019-03-19 |
| 10152369 | Compute resource monitoring system and method associated with benchmark tasks and conditions | Michael David Marr | 2018-12-11 |
| 9889385 | Video game storage management | Michael David Marr | 2018-02-13 |