| 10282867 |
Shading for variable opacity stroke rendering |
Jeffrey Ryan Bloomfield, Nicholas Feeney, David Foster Spruill |
2019-05-07 |
| 10269143 |
Multiple texture variable opacity stroke rendering and blending |
Jeffrey Ryan Bloomfield, Nicholas Feeney, David Foster Spruill |
2019-04-23 |
| 10235778 |
GPU-accelerated pencil ink effect rendering |
Jeffrey Ryan Bloomfield, Nicholas Feeney, David Foster Spruill |
2019-03-19 |
| 9779528 |
Text realization |
Miles M. Cohen |
2017-10-03 |
| 9697625 |
Smoothing and GPU-enabled rendering of digital ink |
Silvano Bonacina, Aleksandar Uzelac, Austin Bradley Hodges, David Abzarian, Fei Su +1 more |
2017-07-04 |
| 9508166 |
Smoothing and GPU-enabled rendering of digital ink |
Silvano Bonacina, Aleksandar Uzelac, Austin Bradley Hodges, David Abzarian, Fei Su +1 more |
2016-11-29 |
| 9401034 |
Tessellation of two-dimensional curves using a graphics pipeline |
Blake D. Pelton |
2016-07-26 |
| 9384589 |
Anti-aliasing for geometries |
Claire Andrews, Blake D. Pelton |
2016-07-05 |
| 9129441 |
Lookup tables for text rendering |
Blaise Pascal Tine, Christopher Nathaniel Raubacher, Miles M. Cohen |
2015-09-08 |
| 8325177 |
Leveraging graphics processors to optimize rendering 2-D objects |
Mark A. Lawrence, Alexander Stevenson, Jason Hartman, Brett K. Bloomquist, Robert Brown +11 more |
2012-12-04 |
| 8139075 |
Color packing glyph textures with a processor |
Miles M. Cohen, Louri Vladimirovitch Tarassov, Niklas Erik Borson, Mark A. Lawrence, Mikhail Lyapunov +2 more |
2012-03-20 |
| 7502516 |
System and method for providing an extensible codec architecture for digital images |
David Albert, Frank Krueger, Rajat Goel, Peter A. Gurevich, Radu C. Magarint +7 more |
2009-03-10 |