| 11657679 |
System and method for facilitating a secondary game |
Stephanie K. Schultz, Luc Pieron, Henry Rull, Kevin Simmons, Jay Jodway +1 more |
2023-05-23 |
|
| 11270555 |
System and method for facilitating a secondary game |
Stephanie K. Schultz, Luc Pieron, Henry Rull, Kevin Simmons, Jay Jodway +1 more |
2022-03-08 |
|
| 10878663 |
System and method for facilitating a secondary game |
Stephanie K. Schultz, Luc Pieron, Henry Rull, Kevin Simmons, Jay Jodway +1 more |
2020-12-29 |
|
| 10482713 |
System and method for facilitating a secondary game |
Stephanie K. Schultz, Luc Pieron, Henry Rull, Kevin Simmons, Jay Jodway +1 more |
2019-11-19 |
|
| 10475058 |
Incentivizing users to alter virtual item balances in an online game |
Stephanie K. Schultz, Luc Pieron |
2019-11-12 |
$118,741,000 |
| 10456689 |
System and method for providing awards to players of a game |
Luc Pieron, Thomas Baxter, Henry Rull, Stephanie K. Schultz |
2019-10-29 |
|
| 10286324 |
System and method for providing virtual items through virtual purchases with a decreasing secondary virtual currency |
Luc Pieron, Stephanie K. Schultz |
2019-05-14 |
$23,298,000 |
| 10245514 |
Placeholder items that can be exchanged for an item of value based on user performance |
Luc Pieron, Henry Rull, Kevin Simmons |
2019-04-02 |
|
| 10210708 |
Systems and methods for providing offers within a game space that decrease in value based on previous acceptances of the offers |
Luc Pieron, Stephanie K. Schultz, Dylan Swift |
2019-02-19 |
$112,668,000 |
| 10201758 |
Customized change-based items |
Luc Pieron, Stephanie K. Schultz |
2019-02-12 |
$65,031,000 |
| 10195532 |
Purchasable tournament multipliers |
Luc Pieron, Stephanie K. Schultz |
2019-02-05 |
$37,090,000 |
| 10080972 |
Mystery boxes that adjust due to past spending behavior |
Luc Pieron, Dylan Swift, Stephanie K. Schultz |
2018-09-25 |
|
| 10080973 |
Placeholder items that can be exchanged for an item of value based on user performance |
Luc Pieron, Henry Rull, Kevin Simmons |
2018-09-25 |
|
| 9975050 |
System and method for providing awards to players of a game |
Luc Pieron, Thomas Baxter, Henry Rull, Stephanie K. Schultz |
2018-05-22 |
|
| 9968854 |
Placeholder items that can be exchanged for an item of value based on user performance |
Luc Pieron, Henry Rull, Kevin Simmons |
2018-05-15 |
|
| 9814981 |
Customized chance-based items |
Luc Pieron, Stephanie K. Schultz |
2017-11-14 |
|
| 9789407 |
Placeholder items that can be exchanged for an item of value based on user performance |
Luc Pieron, Henry Rull, Kevin Simmons |
2017-10-17 |
|
| 9744445 |
System and method for providing awards to players of a game |
Luc Pieron, Thomas Baxter, Henry Rull, Stephanie K. Schultz |
2017-08-29 |
|
| 9744446 |
Mystery boxes that adjust due to past spending behavior |
Luc Pieron, Dylan Swift, Stephanie K. Schultz |
2017-08-29 |
|
| 9666026 |
Systems and methods for providing offers within a game space that decrease in value based on previous acceptances of the offers |
Luc Pieron, Stephanie K. Schultz, Dylan Swift |
2017-05-30 |
|
| 9656174 |
Purchasable tournament multipliers |
Luc Pieron, Stephanie K. Schultz |
2017-05-23 |
|
| 9610503 |
Placeholder items that can be exchanged for an item of value based on user performance |
Luc Pieron, Henry Rull, Kevin Simmons |
2017-04-04 |
|
| 9582965 |
Incentivizing users to alter virtual item balances in an online game |
Stephanie K. Schultz, Luc Pieron |
2017-02-28 |
|
| 9561433 |
Providing event rewards to players in an online game |
Luc Pieron, Henry Rull, Kevin Simmons |
2017-02-07 |
|
| 9511281 |
Beginner's offer via inventory item pack |
Luc Pieron, Stephanie K. Schultz |
2016-12-06 |
|