Issued Patents All Time
Showing 1–25 of 28 patents
| Patent # | Title | Co-Inventors | Date |
|---|---|---|---|
| 12423945 | Systems and associated methods for aligning outputs of different artificial intelligence (AI) models | Bethany Tinklenberg, Tatianna Forget | 2025-09-23 |
| 12390728 | Smooth switchover of computer game control | Steven Osman, Olga Rudi, Jorge Arroyo Palacios | 2025-08-19 |
| 12361160 | Tunable filtering of voice-related components from motion sensor | Steven Osman, Olga Rudi, Jorge Arroyo Palacios | 2025-07-15 |
| 12350589 | Method and system for auto-playing portions of a video game | Olga Rudi | 2025-07-08 |
| 12318689 | Reaction track for different spectator groups within an audience | David T. Nelson, Sudha Krishnamurthy | 2025-06-03 |
| 12311274 | Esports spectator onboarding | Victoria Dorn, Sarah Karp, Sudha Krishnamurthy, Kristie Ramirez | 2025-05-27 |
| 12300221 | Methods for examining game context for determining a user's voice commands | — | 2025-05-13 |
| 12290753 | Adaptive time dilation based on player performance | Joshua M. Eads, Matthew D. Bennett, Brendan Matera Rehon, Zhenhao Ge, Todd Tokubo | 2025-05-06 |
| 12274932 | Methods and systems for dynamically adjusting sound based on detected objects entering interaction zone of user | Victoria Dorn, Celeste Bean, Sepideh Karimi | 2025-04-15 |
| 12245008 | Dynamic audio optimization | Bethany Tinklenberg, Victoria Dorn | 2025-03-04 |
| 12186656 | Systems and methods for managing virtual world in cloud-based gaming | — | 2025-01-07 |
| 12186672 | SMS, phone and video call support while gaming | Steven Osman, Olga Rudi, Jorge Arroyo Palacios | 2025-01-07 |
| 12151167 | Adaptive difficulty calibration for skills-based activities in virtual environments | Victoria Dorn, Celeste Bean, Elizabeth Juenger, Kristie Ramirez, Sepideh Karimi | 2024-11-26 |
| 12145065 | Cooperative and coached gameplay | Olga Rudi, Kristine Young, Jin Zhang, Sarah Karp, Sepideh Karimi +1 more | 2024-11-19 |
| 12128302 | Away from keyboard (AFK) helper for game players | Steven Osman, Olga Rudi, Jorge Arroyo Palacios | 2024-10-29 |
| 12115441 | Fidelity of motion sensor signal by filtering voice and haptic components | Steven Osman, Olga Rudi, Jorge Arroyo Palacios | 2024-10-15 |
| 12051011 | Human performance capturing for artificial intelligence recommendations | Xiaoyong Ye, Todd Tokubo | 2024-07-30 |
| 12023579 | Methods and systems for spectating characters in virtual reality views | Steven Osman | 2024-07-02 |
| 11972060 | Gesture training for skill adaptation and accessibility | Steven Osman, Olga Rudi, Jorge Arroyo Palacios, Ravi Coimbatore Madhavan | 2024-04-30 |
| 11865447 | Methods and systems for spectating characters in follow-mode for virtual reality views | Steven Osman | 2024-01-09 |
| 11806630 | Profile-based detection of unintended controller errors | Victoria Dorn, Celeste Bean, Elizabeth Juenger, Kristie Ramirez, Sepideh Karimi | 2023-11-07 |
| 11707680 | Health and wellness gamification | Angela Bartolome, Brielle Powell, Lee Gould, Sarah Karp | 2023-07-25 |
| 11547938 | Identifying graphic interchange formats for including with content of a video game | David T. Nelson, Sudha Krishnamurthy | 2023-01-10 |
| 11420125 | Clustering audience based on expressions captured from different spectators of the audience | David T. Nelson, Sudha Krishnamurthy | 2022-08-23 |
| 11058950 | Methods and systems for spectating characters in virtual reality views | Steven Osman | 2021-07-13 |