| 10789757 |
Ray-mediated illumination control |
Brent Burley, Christian Eisenacher, Sean Jenkins, Andrew Selle, Charles Tappan +2 more |
2020-09-29 |
| 9934605 |
Depth buffering for subsequent scene rendering |
Brent Burley, Ralf Habel, David M. Adler |
2018-04-03 |
| 9619922 |
Distribution caching for direct lights |
Peter Kutz, Christian Eisenacher |
2017-04-11 |
| 9508315 |
Ordering rays in rendered graphics for coherent shading |
Brent Burley, Andrew Selle, Christian Eisenacher |
2016-11-29 |
| 9123162 |
Integration cone tracing |
Brent Burley, Andrew Selle, Christian Eisenacher |
2015-09-01 |
| 9123154 |
Distributed element rendering |
Brent Burley, Andrew Selle, Christian Eisenacher |
2015-09-01 |
| 9058690 |
Ray cone hierarchy renderer |
Brent Burley, Christian Eisenacher, Andrew Selle |
2015-06-16 |
| 9053582 |
Streaming light propagation |
Brent Burley, Andrew Selle, Christian Eisenacher |
2015-06-09 |
| 8957896 |
Streaming hierarchy traversal renderer |
Brent Burley, Andrew Selle, Christian Eisenacher |
2015-02-17 |
| 7088794 |
Automatic gain control for digitized RF signal processing |
— |
2006-08-08 |